branchrust_reboot/main/vehiclescancel
161 Commits over 488 Days - 0.01cph!
adding WIP modules gibs, enabling read/right on existing parts
updating vehicle lift gib rotation
fix normal on front bumper
tweak engine module collision
fixed chassis attachment, tweak colliders
fixed engine conditional
reverting engine collider condition
re attaching chassis suspension
fix engine bumper collider condition
adjusted bumpers collision size
more tweak on front bumper
tweak bumper size, fix uv on armored module
setting up component wold models
adding component world model
adding modules/lift gibs models
set light materials, fixed dashboard rig
split dashboard material, fixed weird texture glitch
setup LOD, added missing mesh to the modules LOD group
adding armored module LOD
armored module condition/ collider
fixed some condition and missing physics material on modules
armored module, merged mesh/material
re exported lift texture
tweak driver position (seat and pedal positioning)
updated textures, tweak conditional
adding WIP module
more driver position /seat /dashboard tweak
adjusting seat and driver positions
disabled dashboard lights
tweak tail light prefab hierachy
updated module, adding lights
light model/texture mat etc
update lift model/texture, adding deployable model
updated vehicle lift model
updated modules condition panels
update LOD setting/ models
Vehicle Lift LOD
Tweaked module panel stuff, collider, mesh
updated module model/ texture/LOD
fix fuel tank collider condition
removed unused texture / material