132 Commits over 761 Days - 0.01cph!
adding chain link fence models/textures/material/tileset
Merge branch 'master' of sbox
Merge branch 'master' of sbox
brick wall material tweak
Merge branch 'master' of sbox
adding concrete material variation
Merge branch 'master' of sbox
Merge branch 'master' of sbox
adding concrete hotspot mat/texture, updating bricks texture for tiling continuity
Merge branch 'master' of sbox
updated textures/materials
Merge branch 'master' of sbox
updating materials/texture
tweak model ao proxies, removing redundant prefab (use models instead)
Merge branch 'master' of sbox
updates props
- disabled baking light on some models in prefabs
- tweaked lods
- fixed normal on some textures
- added missing dirt/gloss on dead end texture
- tweakes glow on some light textures
props updates
- disabling baking light on some asset in the prefabs
- moved aircon and trash bin breakable piece to embed, adjusted placement/pivot of the gibs
- dirt pass on dead end road sign/material
- collider/ Lod adjustment
Merge branch 'master' of sbox
added animation to the aircon assets to replace the map prefabs
props update
adding rig/ animation to aircon / fix bad naming convention
adding meta data for some props
tweaked wall_vent LOD
tweaked LOD distance on some props to something useful
removing old tree model
fix normal on pavement material/ asset cleanup
Merge branch 'master' of sbox
removing test asset
Merge branch 'master' of sbox
light prefabs tweak, adding missing LOD to some models, model physic setup
Merge branch 'master' of sbox
pass on the light material (lamp post, ceiling light etc) and prefabs
Merge branch 'master' of sbox
fixed cctv_globe/mount mesh orientation and naming, updated physics and prefabs
Merge branch 'master' of sbox
fixed holes and added LODs to the telegraph pole
tweak ad board to have the glass on the grid and reduce z-fight on LODs
adjusted bird_spikes size to be grid size+ LOD tweak
adjust advertising material (compile fix?)
more glass material adjustment
adding lit version material to advertising board, adjusted LOD geometry
Merge branch 'master' of sbox
tweak glass materials and advertising_board texture, adding LOD to railing set and tweak lod distances
Merge branch 'master' of sbox
glass tweak on street light and lamp post
fixed advertising board glass position, fixed office desk colliders
Merge branch 'master' of sbox
cctv_globe, ceiling light glass material tweak
updated glass mats and ad billboard texture
moving asset, updated skybox/textures
updated map prefab, materials, models, fx
Merge branch 'master' of sbox
updated fire extinguisher gibs
Revert "fire extinguisher - removed gib"
This reverts commit d9b281e6f6f274ceddd6f6db8d86b08d0c24e4fe.
Merge branch 'master' of sbox
fire extinguisher fx tweak
fire extinguisher setup/ fx pass
adding mat variation, logo, decal
tweaked materials
Merge branch 'master' of sbox
updated textures ,decals, test vtex caustic, grass, clean up
Merge branch 'master' of sbox
adding missing texture
Merge branch 'master' of sbox
updated material, lod, prefabs
adding cable tray set, pipe material variation, decals
Merge branch 'master' of sbox
adding material variation/decals
updating materials, tweak scaffolding texture
Merge branch 'master' of sbox