132 Commits over 761 Days - 0.01cph!
updated/added prefab, decal, materials, scaffolding kit, floor textures
Merge branch 'master' of sbox
updated prefab, added material vartionns/decals
adding decals and material color variation
Merge branch 'master' of sbox
adding decal, material variation, tweaked prefabs
Merge branch 'master' of sbox
adding decals textures/materials, fixed files name/location
Merge branch 'master' of sbox
Merge branch 'master' of sbox
adding decal/ material color variation. tweaked prefab vis contribution
parking barrier clipping tweak
Merge branch 'master' of sbox
adding decals, updating prefab, added rig/anim to parking barrier, renaming wheely bin skin
Merge branch 'master' of sbox
adding asphalt trim, updating floor marking
Merge branch 'master' of sbox
updated prefabs/ textures
tweak wheely bin collision/prefab
tweaking breakable/ prefabs
Merge branch 'master' of sbox
model/ prefab update for breakable/navblock
updated prefab, textures/materials
updated door prefabs, added nav blocker to some existing breakable (created new ones), added parameter to cctv/projector prefab
glass material/texture pass
added pebble alpha trim
fixed normal on riverbed texture
Merge branch 'master' of sbox
updated building prefab, added new gutter set/material, pebble floor texture/mat
updated gutter and road barrier LOD and physics
Merge branch 'master' of sbox
adding prefab/road barrier/WIP gutter set + removing construct map prefab
updated construct, materials/textures
Merge branch 'master' of sbox
updated construct material/ prefabs
Merge branch 'master' of sbox
updated construct mat/text/etc...
tweaked industrial strip light materials WIP
updated construct map/ prefab/ material
updating construct map/prefab/texture
Merge branch 'master' of sbox
adding hotspot material/textures, attach rope particles, prefabs
Merge branch 'master' of sbox
updated construct / mat/ textures
updated construct, prop placement pass, added texture, material
updated construct, textures, mats, prefabs, some asset cleanup
pavement trim textures realigned and materials moved folder
update construct map, adding texture, cable attachment props, updating prefabs, fixing some gap and missing collider
updates construct map, prefabs, adding mat/textures
Merge branch 'master' of sbox
update WIP construct, fix nav, tweak tonemapping brightness
Merge branch 'master' of sbox
updating WIP construct, split prefab, adding mats
Merge branch 'master' of sbox
WIP construct, splitting more part into prefab, changed prefab center pivot
Merge branch 'master' of sbox
updating WIP construct/ clean up
Merge branch 'master' of sbox
updated construct prefabs/mats
Merge branch 'master' of sbox
Merge branch 'master' of sbox
Merge branch 'master' of sbox
Merge branch 'master' of sbox
updated WIP construct map
Merge branch 'master' of sbox
updated construct warehouse prefab, split stairs into modular prefab (+ added parts), updated materials
Merge branch 'master' of sbox
materials update, separated construct building into prefab, updated sky
Merge branch 'master' of sbox
adding industrial stairs prefab, tweak material and models
updated asphalts material/textures
adding WIP brick trim and corner overlays
Merge branch 'master' of sbox
updated brick materials/ added blend variation
Merge branch 'master' of sbox
updated brick texture, added variation
updated brick texture/mat
texture tweak
Merge branch 'master' of sbox
adding office wall fixtures, textures/materials tweak
Merge branch 'master' of sbox
updated textures, tweak cinderblock world size
Merge branch 'master' of sbox