567 Commits over 578 Days - 0.04cph!
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FOR FUCK SAKE maya source scene
FOR FUCK SAKE background script to randomize turbulance/adding constellation placement
!A basic sky shader for reflection
FOR FUCK SAKE background shader for constellation
FOR FUCK SAKE space textures/material
FOR FUCK SAKE shaderforge
FOR FUCK SAKE asteroid prefab
!A constellation placement prefab
FOR FUCK SAKE asteroid model/ optim /prefab/particle/collision/texture
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FOR FUCK SAKE wall occlusion script to trigger near blur on DOF
FOR FUCK SAKE shader to renderproperly reflection
FOR FUCK SAKE boss room static reflection probe
FOR FUCK SAKE particle star material, switched to shader forge particle shader
FOR FUCK SAKE adding back pipe socket to dungen
FOR FUCK SAKE wall turret prefab and factory room with correct collision/minimap display
FOR FUCK SAKE boss room
!A model/animation
FOR FUCK SAKE WIP boss room
!A factory asset
FOR FUCK SAKE turret gloss
FOR FUCK SAKE turret prefab
FOR FUCK SAKE colorful fx
! camera with fx
FOR FUCK SAKE removed wrong commit
FOR FUCK SAKE prefab room, adding turret to the beer room
FOR FUCK SAKE factory model
FOR FUCK SAKE factory wall texture/mat
!A factory wall hatch asset
FOR FUCK SAKE factory room prefab start/goal variation
!A wall turret prefab/anim/controller
FOR FUCK SAKE factory room prefab, switch toilet room to goal room (not used for now)
!A alternate start room
FOR FUCK SAKE wip prefab room start B with random location spawn
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FOR FUCK SAKE tilest with WIP enranceB
FOR FUCK SAKE loot texture
FOR FUCK SAKE energy item prefab
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FOR FUCK SAKE factory room prefab : fix floor bug/ added grid/ added pipe gates (not connected to trigger)
FOR FUCK SAKE tweak floor base
FOR FUCK SAKE floor turret anim
FOR FUCK SAKE Factory gates prefab
!A pipe support model/text/mat
FOR FUCK SAKE room prefab
!A pipe gate model
FOR FUCK SAKE add door to factory prefab room C and E
FOR FUCK SAKE door anim
FOR FUCK SAKE door collision
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FOR FUCK SAKE factory prefab room, minimap tweak
FOR FUCK SAKE pipe entrance model/texture
!A minimap shader
FOR FUCK SAKE factory room prefab, fixing minimap bug
FOR FUCK SAKE highlight effect is now part of the standard shader rather than post process shader( bit more expensive on the shader, but it should save some polys,1 render pass and fix the see through bug)
FOR FUCK SAKE factory room prefab
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FOR FUCK SAKE factory room prefab - relinked the local prop/ fixed some minimap render
FOR FUCK SAKE factory TileSet scene with collision/minimap
FOR FUCK SAKE factory TileSet scene (collision/minimap pass not done yet)
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FOR FUCK SAKE factory prefab room with light/ fix some floating pipes
FOR FUCK SAKE factory room
!A small pipe variation for slope
FOR FUCK SAKE basic factory room prefab with spawners
FOR FUCK SAKE town with quick area collision
FOR FUCK SAKE camera fog to preview in editor
FOR FUCK SAKE camera height fog. Now offseting with player height
FOR FUCK SAKE attempt to force update the material