2,597 Commits over 3,408 Days - 0.03cph!
adding icon font
adding WIP attack info on unit panel
tweak health bar unit shatter effect
kill feed tweak and some cleanup
adjust kill feed row spacing
fix emote bubble placement
tweak match history color, text mesh pro replacement
fix player profile button sorting with option widow
more text mesh pro switch
fix merge tooltip button error (I hope~)
replacing more text with text mesh pro
tweak intro anim to avoid unit mouse over problem
replace text with text meshpro for the what's new panel, fix for the size lerp on the feature panels, color tweak
fix animation and alpha transition for low framerate
adding what's new screenshot
adding number to unit health frame, wip game mode icon stuff, highlight new icon prefab etc...
update scolling bar background color in menu
change WIP menu to look fine in stand alone version
adding some particle fx to the capture point
updating new capture point / texture/material/ curve text script etc
tweak mini unit frame hover speed and in range color
setup new mini unit frame with anim/texture etc
set unit health color stuff, shatter effect, particle,animation etc...
fix end turn button
tweak menu WIP
tweak unit health button
updating turn timer, end turn button frame , with animation and script related to it
tweak UI position/ canvas group stuff/ anim
setup button for unit healthbar
modified intro for the game mode display stuff
tweaked cp bar to be more flexible in case we need more or less than 3 cp
setup background color for the unit health bar, added a small trim to be a bit more readable
fixed cp order on player 2....for real
fixed merge issue
fixed mirrored cp on player 2
updated player panel ui/ texture/prefab/animation
added prefab for unit health bar
more UI tweak, added turn indicator glow
fixed turn banner color, tweak tile team colour
tweak WIP ui player panel/turn banner
update the turn banner texture/anim/script
adding icon font, new unit panel texture, wip UI work, changed unit panel
space wall tiling texture fix
replaced more text with text mesh pro, fixed one 1 wrong pixel (!!!) on tile hilighting playable unit
adding what's new screens
removing graph animation and compute shader cuz they break everything