13 Commits over 120 Days - 0.00cph!
Merge from quality_level_squash: Remove all quality levels but one
Merge from vram_budget: Revamp texture streaming system
Merge from fast_debug_draw: More fixes
Merge from fast_debug_draw: Fix memory leak in DamageTracker
Merge from fast_debug_draw: Fix shaders on Mac/Metal
Merge from fast_debug_draw: Disable instancing for text by default, due to missing support for rich text formatting tags
Merge from fast_debug_draw (remove permanently displayed debug sphere, whoops!)
Merge from /main/fast_debug_draw
merge from fast_debug_draw (fix shader on metal)
Merge from fast_debug_draw (expand character set)
Merge from fast_debug_draw
Merge /command_buffer_gc_fix to /main - Fix allocation of 62 bytes every frame