userFelixcancel
branchrust_reboot/maincancel

77 Commits over 485 Days - 0.01cph!

5 Days Ago
merge from indirect_instancing
10 Days Ago
merge from /indirect_instancing
11 Days Ago
merge from indirect_instancing
13 Days Ago
merge from indirect_instancing
17 Days Ago
merge from indirect_instancing (build fix)
17 Days Ago
merge from indirect_instancing
18 Days Ago
merge from indirect_instancing
33 Days Ago
CodeGen
33 Days Ago
merge from indirect_instancing
39 Days Ago
merge from indirect_instancing
53 Days Ago
merge from indirect_instancing
54 Days Ago
merge from indirect_instancing
56 Days Ago
merge from indirect_instancing
2 Months Ago
merge from indirect_instancing
2 Months Ago
merge from indirect_instancing (exception fix)
2 Months Ago
merge from indirect_instancing
3 Months Ago
merge from indirect_instancing
3 Months Ago
Disable Indirect Instancing by default to unblock editor issues (I'll be back)
3 Months Ago
Remove wrong assertion
3 Months Ago
merge from indirect_instancing (for real this time)
3 Months Ago
Merge from indirect_instancing (also force-disables it for non developers)
3 Months Ago
Enable 222 new materials for GPU instancing (If you conflict with this changeset, simply override these changes and manualle re-enable GPU instancing on the affected materials afterwards)
3 Months Ago
merge indirect_instancing fixes
3 Months Ago
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4 Months Ago
Check textures for null in ApplyMipLevels()
4 Months Ago
Merge Indirect Instancing Fixes
4 Months Ago
Remove leftover debug message from ElectricWindmill
4 Months Ago
Gate some Indirect Instancing ConVars behind ClientAdmin rather than DEBUG.
4 Months Ago
Merge latest Indirect Instancing changes. This is a big one, but it's still disabled by default.
5 Months Ago
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6 Months Ago
Regenerate ConsoleSystem.cs
6 Months Ago
Merge other fixes from /indirect_instancing
6 Months Ago
Merge build fix from /indirect_instancing_fixes
6 Months Ago
Merge from /indirect_instancing_fixes
6 Months Ago
Fix Radtown sign by manually disabling mipmap streaming.
6 Months Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
6 Months Ago
Undo setting instancing flags on additional materials because the automation seems to be still incorrect
6 Months Ago
Fix missing terrain on tutorial island by reverting the material to be non-instanced.
6 Months Ago
Merge fixes from /indirect_instancing
7 Months Ago
Merge from /indirect_instancing
7 Months Ago
Merge Indirect Instancing
7 Months Ago
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7 Months Ago
Merge shader changes for indirect instancing (which should also fix the issues introduced by material changes)
7 Months Ago
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