userFelixcancel
branchrust_reboot/maincancel

60 Commits over 395 Days - 0.01cph!

5 Days Ago
Disable Indirect Instancing by default to unblock editor issues (I'll be back)
7 Days Ago
Remove wrong assertion
10 Days Ago
merge from indirect_instancing (for real this time)
12 Days Ago
Merge from indirect_instancing (also force-disables it for non developers)
17 Days Ago
Enable 222 new materials for GPU instancing (If you conflict with this changeset, simply override these changes and manualle re-enable GPU instancing on the affected materials afterwards)
17 Days Ago
merge indirect_instancing fixes
19 Days Ago
▅▋▉█▄: ▋▇█ ▌▄▉ ▅▆▌▅ ▊▌▍▇▊▆▆█ ██▉▋▇▄▋▇▉█ ▊▊ ▊▅▍▋▄▊▆█
19 Days Ago
▋█▍ ▉▍▍▇█▉█▇ ▅▌█▉█▆▋▌▊▌ ▌▇▅▋▄▇▅▄▆▋▋▆ ▆▇▌▆▋ ▊▌▌▆▅▇▉ ▋▋ ▅▅▆▌█▌▇
19 Days Ago
▌▍▍▅▉ ▍▄▌ ▋▅▍▍▉▊ █▄▋▋▅
19 Days Ago
▌▇▉▋▊ ▅▅▌▉██▇▅ ▊▄▌▍█▄▉▆▍█ █▇▆█▍
22 Days Ago
▅▉▌▄▊ █▆▇▊▆█▉▆ ▆▋▄▇▆▅█▍▇▌ ▊▊▇▄▍
24 Days Ago
▌▊▄▇▌ ▊▉▇▅▉▆▍▍ ▉▊▋▍█▍▅▊▄▊ ▌▍█▉▆
25 Days Ago
Check textures for null in ApplyMipLevels()
25 Days Ago
Merge Indirect Instancing Fixes
27 Days Ago
Remove leftover debug message from ElectricWindmill
27 Days Ago
Gate some Indirect Instancing ConVars behind ClientAdmin rather than DEBUG.
28 Days Ago
Merge latest Indirect Instancing changes. This is a big one, but it's still disabled by default.
2 Months Ago
▅▇▅▊█▋▉▌ ▆▌▄██▇▌▇ ▍▆▄▊█▍▍▉▍▉ ▌▅▆▉▇▌█ █▆ ▆█▋▄▇ ▍▍▊▊▋▄ ▍▊▅▄▄
3 Months Ago
Regenerate ConsoleSystem.cs
3 Months Ago
Merge other fixes from /indirect_instancing
3 Months Ago
Merge build fix from /indirect_instancing_fixes
3 Months Ago
Merge from /indirect_instancing_fixes
3 Months Ago
Fix Radtown sign by manually disabling mipmap streaming.
3 Months Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
3 Months Ago
Undo setting instancing flags on additional materials because the automation seems to be still incorrect
3 Months Ago
Fix missing terrain on tutorial island by reverting the material to be non-instanced.
4 Months Ago
Merge fixes from /indirect_instancing
4 Months Ago
Merge from /indirect_instancing
4 Months Ago
Merge Indirect Instancing
4 Months Ago
▅▉▅▇▍ ▅▉▍▇▄▄▅█_▆▊▉▇██▄_▄▆▊▇▌
4 Months Ago
Merge shader changes for indirect instancing (which should also fix the issues introduced by material changes)
4 Months Ago
(▄▊█▆▌▅▋ ▇) ▉▌▋▋▊ ▆▍▆██▉▉ ▊▌ ▊▉▌▋▇ ▆▅▉▄▇▇▌ ▇▌ ▋▅▊█▉. ▋▉▉▊ ▇▋▇ ▄▄█ ▆▄▆▊▆▄▍ ▇▅▋▉▅ ▄▌▇▇▌▍▄█▇▋▅▄ ▌▆ ▄▌▉▍ ▄▆▄▅ ▌▇▄▅.
4 Months Ago
█▅▉▆▆▍█▅ ▍▄ ▅▄▉▌▍█▄ ▄▊█▇▊▋▅ ▄▋▆▌▋▅▅ ▍▅▄ ▌▌▋█▊ ▊▋▇▉▊
4 Months Ago
Merge material changes for indirect instancing
4 Months Ago
Merge indirect instancing tools (standalone edition)
4 Months Ago
▍▉▇▋▉ ▆▋▅▋█▄▋ ▊▇ ▋▆▅▍▍ ▇▌▆▇▄█▍ ▌▋ ▊▆▉▅▋. █ ▌▋▆▊▆▌▌▅▊▋▄ ▋▄▌▊▇▆ ▍▇▋█ ▊▅ ▇▆▉ ▇▍▉█▌▍▄▆▉, ▄▄█ ▋▄▉ ▋▊ ▊▍▊▍ ▄▅ ▆▍▊ ▋▄▍▅▉▌█▊▉▌ ▉▅▌ ▅▋▌▇▊ ▆▌▆▆▅▋.
4 Months Ago
Increase minimum considered graphics memory for texture streaming budget calculations to 8 GB. This should reduce blurryness on lower end GPUs, possibly at the cost of frame rate.
7 Months Ago
merge from debug_draw_fixes (Make `ddraw.clear` work with Instanced DDraw)
8 Months Ago
Fix: Add "vine" to texture streaming exclude patterns.
8 Months Ago
Fix texture streaming exclude pattern for keypad lock shock effect
8 Months Ago
Fix `billboard` filter patten not catching certain new textures and breaking texture streaming on them.
8 Months Ago
Add ConVar `memory_budget_factor`. Giving players with little VRAM a way to mitigate blurry textures at the cost of performance by allowing texture memory to spill over into system memory.
8 Months Ago
Disable streaming on problematic textures after updating exclude patterns based off previous manual fixes (thanks to Aron Striebich for making a list!)
8 Months Ago
Fix textures that should be streamable but aren't based on heuristic; saving about 1.8 GB of texture memory; should mostly mitigate blurry texture issues on 4 GB cards.
8 Months Ago
Restrict texture streaming debug ConVars to development builds only.
8 Months Ago
Reimport mangled cocoknightarmor_arms.icon.png.meta as text (was binary)
8 Months Ago
Hotfix: Clamp texture streaming budget to at least 4096 MB
9 Months Ago
Merge from quality_level_squash: Remove all quality levels but one
9 Months Ago
Merge from vram_budget: Revamp texture streaming system
9 Months Ago
Merge from fast_debug_draw: More fixes