branchrust_reboot/main/new_console-uicancel
103 Commits over 28 Days - 0.15cph!
Fixed NRE when clicking on vehicle buttons in the main menu
Fixed rich text in search bars again
Fixed tabs allowed in demo not showing in demo
Reordered the tabs to match the old f1 menu
Made the dev tools UI less terrible at low resolution
Can't cycle through hidden tabs
Pressing TAB now cycles in between the console and the last used tab (items by default), CTRL TAB cycles through all tabs
Fixed search bar texts disappearing because their masks were still tagged as 'mainmenu' ffs
Fixed UI_ServerAdminUGCEntryAudio.Update NRE, censor recordings option is now ignored in the UGC tab
Fix attempt for RustButton.CalculateLayoutInputHorizontal NRE during bootstrap
Removed deepsea.enabled false from playground init commands, its auto disabled because theres no water anyway
Fixed console not selecting its input field when opened the first time
Removed rich text on search bars again
Fixed gamemode restricted items not showing up as red in the item tab
Fixed item buttons not working in builds
Fixed filtering ignoring items with no description
Disable image for items with no icons
Use item shortname if the display name is empty
Better fix for the flickering scrollbar when dragging
Awful fix for the search bar not showing its text in the item list
Fixed console and item list input fields not being deselected when closed
Fixed feedback loop when dragging scrollbars towards the bottom, also fixed flickering caused by flex virtual scroll resizing the scroll mid scroll
Always show scrollbar on item and vehicle tabs when the content fits the screen
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
Fixed layout issues when using free aspect or low resolutions
Fixed NRE when clicking on a vehicle button when not ingame
Localized category buttons in item and vehicle tabs
Disabled rich text on search bar base prefab
Fixed hover end fuckery when clicking buttons in the item tab
Moved new error overlay to the OverlayCanvas
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
Restored ctrl tab to cycle through item list and vehicle list categories
Restore loadout save button
Removed some mockup prefabs
F2 opens the old console (until we remove it)
Don't keep the copypaste menu active when closed
Removed UIEscapeCapture from the console input field so it doesnt capture escapes
merge from new_console-ui/loadouts
Moved undo button, added short undo history
Tweaked UGC filtering panel toggle hitboxes
Copy paste tab: added paste options panel to set the different paste convar settings
Added undo button
Tweaked item tab button hitboxes
merge from new_console-ui/copypaste