branchrust_reboot/main/new_console-uicancel
234 Commits over 28 Days - 0.35cph!
Allow TAB to cycle tabs from the console if the auto complete is hidden
Fixed console never creating new bucket entries based on time
Fixed UICompass.CompassUpdate NRE when disabling the compass via tools tab
Fixed info not being copyable in the player info panel
Some style tweaks on loadouts and copy pastes tabs
Fixed TAB not taking the first option in the console
Fixed recents items/vehicles acting weird, switched to a list
Fixed audio ugc button not resetting on close
Copying a row also copies the label, when relevant
Removed Owner Steam ID from admin panel, show team id instead
Fixed steam DLC price text layout issues
console.erroroverlay 0 closes the error overlay
Pressing enter:
- selects the search bar of the open tab
- selects the input field in the console
Instantiate blur material so its not changed in editor every time you open the console
Updated consoleScale command description
Fixed pressing tab to autocomplete selecting the wrong command
Console background blur matches the old console, blur is stronger when the main menu is open
Restored [?] color in autocomplete
Fixed console auto complete not working well with chained commands
Server admin UI:
- Fixed player list mask
- Added scrollbars to player and UGC lists
Tweaked shared convar colors again
Fixed inputfield culling issues after entering long strings
Console command list is now a UI_Window, some refactoring and cleanup
Added a fourth row to the hud components panel in the tools tabs
Changed color for shared convars
Fixed additional space for commands with no default value to show
Show [?] instead of nothing if the value is set by the server
Changed deepsea.enabled logs to normal logs
Console set its text size on init
[truncated] shows in yellow
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Console entries can have 8192 characters max
Replicated vars are shown as [SHARED]
Rcon vars are now visible in editor as [RCON]
Empty default values are hidden in the autocomplete as well
Some refactoring/clean up so the command list and autocomplete share the same styling and visibility rules
Fixed stalls when pasting something in the console input field. We now defer auto completion to the next frame, so all new characters added in a frame aren't tested (like the old console)
Fixed Scrollbar OnBeginDrag and ClickRepeat not taking into account additional hitboxes, causing jitters depending on where you click
Reconnected all scrollbars to their prefabs and tweaked the hitboxes
Missed a file earlier when fixing the command list inputfield
Renamed editor auth level convar, to make sure it defaults to 3 in editor
Deselect the command list input field when closing
Make sure the command list escape capture is disabled when not visible
Fixed TMP color overriding issue when selecting multiple texts with different colors
Added a mute button to the admin UI player panel
Also added current player's position
Hide World in info tab if theres no world available
Added a slider in RustEditor window to set the desired auth level
Player ip adresses aren't shown/sent to moderators in the server admin UI
Fixed search bar issues, X button works and pressing escape clears them
Change lastTabIndex to 2, pressing tab was switching in between console and vehicles by default, now is console and items