branchrust_reboot/main/testrunner_editorcancel
4 Commits over 0 Days - ∞cph!
Added TestRunner.Pipeline, an access point for the build pipeline to run all the editor tests in one go
Flagged all the prefab tests as TestMethodEditor
Added TestMethodEditorAttribute, tests that can run in edit mode (or playmode editor) using the TestRunner. Meant for asset validation tests
Some refactoring to support the edit mode/play mode branching
Added a cancel button to the editor window
Fixed the test result time mismatch