userFlaviencancel
branchrust_reboot/main/io_seismic_sensorcancel

31 Commits over 61 Days - 0.02cph!

3 Months Ago
Fixed a potential OOB error when clearing wires
3 Months Ago
Added CallsPerSecond attributes on SeismicSensor, Electrical Branch and WireTool RPCs Codegen
3 Months Ago
Relaxed the seismic sensor distance checks to mitigate wall thickness Tossing a C4 on a wall exactly 10 foundations away was not working as it was 30.25m away from the sensor
4 Months Ago
Output detected explosion vibration level regardless of the current energy
4 Months Ago
Renamed 'Passthrough' to 'Power Out'
4 Months Ago
Re applied 98023 (tech tree)
4 Months Ago
Merged main into io_seismic_sensor
4 Months Ago
Removed some junk files not meant to be submitted
4 Months Ago
Added seismic sensor to T2 tech tree, tweaked inventory grab & drop sounds
4 Months Ago
Collider tweaks, more precise
4 Months Ago
Deploy sound, placement tweaks and guide mesh scale
4 Months Ago
Item icon
4 Months Ago
Art implementation, blinking light behaviour
4 Months Ago
Do not detect molotovs
4 Months Ago
Added range info to the seismic sensor item information panel UI
4 Months Ago
Notify seismic sensor when flame turrets are destroyed
4 Months Ago
Tweaked various explosives seismic vibration levels
4 Months Ago
Fixed thrown easter eggs and halloween candies notifying seismic sensors (they're secretly grenades)
4 Months Ago
Notify seismic sensor on helicopter explosions (both players and AI owned)
4 Months Ago
Tweaked rockets vibration level
4 Months Ago
Green/red light behaviour Name and description Recipe first pass Updated placeholder model and icon
4 Months Ago
Merged main into io_seismic_sensor
4 Months Ago
Compile fix
4 Months Ago
Grid based detection
4 Months Ago
Configurable sensor range
4 Months Ago
Detect nearby explosive ammo hits
4 Months Ago
Optimised explosion detection
4 Months Ago
Merged main into io_seismic_sensor
5 Months Ago
Detect nearby explosives detonating, assigned a different power value to each explosive tier
5 Months Ago
placeholder model and icon
5 Months Ago
Baseline, added new prefabs and placeholder assets