userFlaviencancel
branchrust_reboot/main/localizationcancel

52 Commits over 0 Days - ∞cph!

3 Days Ago
Disabled the duplicate translation error for now, need a better solution
3 Days Ago
Fixed random typos reported on Crowdin
3 Days Ago
Fixed typos in seed item descriptions
3 Days Ago
Fixed death screen 'Respawn' button text being truncated in Finnish
3 Days Ago
Removed 'doorway_desc' unused phrase from a bunch of prefabs
3 Days Ago
Minor fixes, removed unused phrases
3 Days Ago
merge from main
3 Days Ago
Compile fix (Translate is client only so the localization tools aren't available in SERVER only)
3 Days Ago
merge from main
3 Days Ago
Added FlextText to RustText converter (similar to TMP -> RustText)
3 Days Ago
Fixed wallpaper store page wainscoting preview not cycling through variations
3 Days Ago
Localized all store pages
3 Days Ago
Added an error message in the inspector when the Phrase already exists with the same token but with a different English value
3 Days Ago
Applied the Phrase property drawer to RustTextEditor
3 Days Ago
Localized general store items names and subtitles
3 Days Ago
Phrase custom property drawer: - Preview the phrase translation using the selected language - Show the english string when collapsed - Save and undo fixes
3 Days Ago
Added a custom property drawer for Phrases, allowing you to search through existing translations in a window to easily re-use existing tokens
3 Days Ago
Localized item store (still a few pages left)
4 Days Ago
Restored F7 report popup texts size
4 Days Ago
Compile fix
4 Days Ago
Use the system's language by default, before reading client.cfg file Fallback to English if not supported
4 Days Ago
Minor language option tweaks Restored MenuUI prefab state
4 Days Ago
Fixed missing characters in Chinese font
4 Days Ago
Fixed missing languages in LanguageSwitcher editor tool
4 Days Ago
Moved the language selection to the options menu Languages are now listed by their names, written in their own languages
4 Days Ago
merge from main
6 Days Ago
Cleaned up the Localization tools MenuItems name and priorities
6 Days Ago
Fixed showtoast commands arguments limit checks Added descriptions showing the expected arguments
6 Days Ago
Removed unused "Two" key on RustOption.Normal prefab
6 Days Ago
Added a barebones tool that lets you find all the places a specific Phrase is used
7 Days Ago
Null checks in RustText and Tooltip SetPhrase Fixes safezone warning formatting error
7 Days Ago
Fixed RustInput.Normal placeholder text having no localization token Set auto size values to support any language
7 Days Ago
merge from main
7 Days Ago
Compile fix
7 Days Ago
merge from main
7 Days Ago
Added the "Too many layers used to exclude objects from lighting blabla" warning log to the list of ignored logs, for the sake of my sanity
7 Days Ago
Set server browser tags min height to 14, so their height doesn't shrink based on the string used (was happening with some languages too)
7 Days Ago
Added min/max height settings to RustText Only draw the min/max fields if auto size is true Set Tooltip text min height to 24, so their height doesn't shrink based on the string used (was happening with some languages)
7 Days Ago
RustText SetPhrase method can now take arguments and will call SetPhraseArguments Allow multi-selection when converting LocalizeText components Minor Phrases update menu items naming change
7 Days Ago
Localized skin picker
7 Days Ago
Localized inventory item splitter "Enter split amount..." text
7 Days Ago
Localized IOEntity crosshair info Localized crosshair health and stability texts
8 Days Ago
Set Japanese font to Dynamic to fix the few missing characters (displayed as '?')
9 Days Ago
Fixed tooltip characters briefly appearing as blocks when opening
9 Days Ago
Changed a few occurrences of ToolTip text setters to use the new SetPhrase method when possible
9 Days Ago
Added a SetPhrase method for tooltips so they're acting similar to RustText Changing language or setting its phrase will now update its content
10 Days Ago
Cleaned up Phrases update code Added a button to rebuild engine.json without uploading to crowdin
10 Days Ago
Fixed Phrases update not catching everything as expected We were missing: - Phrases nested in struct collections - TokenizedPhrase It caught quite a lot of new strings, particularly tutorial texts
10 Days Ago
Monument markers converted to RustText Added PermanentMarker TMP fontasset
10 Days Ago
Localized dropdowns "Unknown" option