branchrust_reboot/main/localizationcancel

59 Commits over 0 Days - Infinitycph!

1 Year Ago
Fixed more input field text size regressions: player report, crafting menu skin picker, spray can
1 Year Ago
Restored map marker edit popup "Enter text" text size Fixed truncated strings
1 Year Ago
Fixed F7 report popup texts size again
1 Year Ago
merge from main
1 Year Ago
Fixed store item category texts always showing as Clothing Skin
1 Year Ago
Restored F7 report popup texts size again
1 Year Ago
merge from main
2 Years Ago
Disabled the duplicate translation error for now, need a better solution
2 Years Ago
Fixed random typos reported on Crowdin
2 Years Ago
Fixed typos in seed item descriptions
2 Years Ago
Fixed death screen 'Respawn' button text being truncated in Finnish
2 Years Ago
Removed 'doorway_desc' unused phrase from a bunch of prefabs
2 Years Ago
Minor fixes, removed unused phrases
2 Years Ago
merge from main
2 Years Ago
Compile fix (Translate is client only so the localization tools aren't available in SERVER only)
2 Years Ago
merge from main
2 Years Ago
Added FlextText to RustText converter (similar to TMP -> RustText)
2 Years Ago
Fixed wallpaper store page wainscoting preview not cycling through variations
2 Years Ago
Localized all store pages
2 Years Ago
Added an error message in the inspector when the Phrase already exists with the same token but with a different English value
2 Years Ago
Applied the Phrase property drawer to RustTextEditor
2 Years Ago
Localized general store items names and subtitles
2 Years Ago
Phrase custom property drawer: - Preview the phrase translation using the selected language - Show the english string when collapsed - Save and undo fixes
2 Years Ago
Added a custom property drawer for Phrases, allowing you to search through existing translations in a window to easily re-use existing tokens
2 Years Ago
Localized item store (still a few pages left)
2 Years Ago
Restored F7 report popup texts size
2 Years Ago
Compile fix
2 Years Ago
Use the system's language by default, before reading client.cfg file Fallback to English if not supported
2 Years Ago
Minor language option tweaks Restored MenuUI prefab state
2 Years Ago
Fixed missing characters in Chinese font
2 Years Ago
Fixed missing languages in LanguageSwitcher editor tool
2 Years Ago
Moved the language selection to the options menu Languages are now listed by their names, written in their own languages
2 Years Ago
merge from main
2 Years Ago
Cleaned up the Localization tools MenuItems name and priorities
2 Years Ago
Fixed showtoast commands arguments limit checks Added descriptions showing the expected arguments
2 Years Ago
Removed unused "Two" key on RustOption.Normal prefab
2 Years Ago
Added a barebones tool that lets you find all the places a specific Phrase is used
2 Years Ago
Null checks in RustText and Tooltip SetPhrase Fixes safezone warning formatting error
2 Years Ago
Fixed RustInput.Normal placeholder text having no localization token Set auto size values to support any language
2 Years Ago
merge from main
2 Years Ago
Compile fix
2 Years Ago
merge from main
2 Years Ago
Added the "Too many layers used to exclude objects from lighting blabla" warning log to the list of ignored logs, for the sake of my sanity
2 Years Ago
Set server browser tags min height to 14, so their height doesn't shrink based on the string used (was happening with some languages too)
2 Years Ago
Added min/max height settings to RustText Only draw the min/max fields if auto size is true Set Tooltip text min height to 24, so their height doesn't shrink based on the string used (was happening with some languages)
2 Years Ago
RustText SetPhrase method can now take arguments and will call SetPhraseArguments Allow multi-selection when converting LocalizeText components Minor Phrases update menu items naming change
2 Years Ago
Localized skin picker
2 Years Ago
Localized inventory item splitter "Enter split amount..." text
2 Years Ago
Localized IOEntity crosshair info Localized crosshair health and stability texts
2 Years Ago
Set Japanese font to Dynamic to fix the few missing characters (displayed as '?')