userGarrycancel
branchrust_reboot/maincancel

5,239 Commits over 2,192 Days - 0.10cph!

12 Years Ago
Fixed NRE when building player corpse clothes Fixed not being able to use later slots 7+ in large storage box
12 Years Ago
Fixed c4 blowing up triggers (like the radius of the cupboard tool)
12 Years Ago
Fixed stone half-height block skin being offset by 4 meters vertically
12 Years Ago
Fixed bolt rifle doing shitty damage
12 Years Ago
Merging changes from stable
12 Years Ago
Merging ItemDef revolution to main (stuff is missing/broke, but it's only dev)
12 Years Ago
Furnace basics
12 Years Ago
Server compile fixes
12 Years Ago
Removing unused RemoteLog stuff
12 Years Ago
Missing references
12 Years Ago
protocol++
12 Years Ago
Removed temprary dev script
12 Years Ago
Fixed bow Fixed picking up
12 Years Ago
Fixed gathering
12 Years Ago
Some wrong itemids
12 Years Ago
Building parts names, icons Fingered audioclips
12 Years Ago
nameconflict files - I may have broke something
12 Years Ago
Furnace checked
12 Years Ago
Lantern check Lantern uses fuel
12 Years Ago
scene2prefab
12 Years Ago
Undoing name conflict deletes
12 Years Ago
Name conflict renames
12 Years Ago
Updated rustbuilder for u5rc1
12 Years Ago
Fixed crafting sometimes taking more than it needed Upgraded project to u5rc1
12 Years Ago
placement guide materials
12 Years Ago
Item dropping Item actions Fixed selected item display Fixed pickup/drop notices Can eat food and use medicals from belt bar (by pressing number) Fixed a bunch of warnings
12 Years Ago
Added UA beta, removed GA
12 Years Ago
Accidentally included
12 Years Ago
Collect protection properties from clothes, scaled by condition
12 Years Ago
Didn't delete properly
12 Years Ago
Re-saving a bunch of stuff hoping to fix build error " unsupported data on target platform"
12 Years Ago
Deleting NFAA shader, to see what happens
12 Years Ago
Tweaking scenes
12 Years Ago
Fixed server build not stripping client stuff
12 Years Ago
Undoing AA shader removal because mainCamera is bitching
12 Years Ago
Undoing change 5672 by paroxum, which changed the GUID in a bunch of meta files
12 Years Ago
Merging reloading into main network protocol++
12 Years Ago
scene 2 prefab all
12 Years Ago
Resizing some textures to see if that solves our compile issues
12 Years Ago
being crafty
12 Years Ago
Protection properties work properly again Fixed some warnings
12 Years Ago
Undoing earlier texture change, since the crafty fix works
12 Years Ago
More content splitting
12 Years Ago
Moving stuff out of resources Made ambienceManager stuff use references instead of strings
12 Years Ago
Shader fixes for RC2
11 Years Ago
Fixed being able to wear blueprints Fixed bow reload Fixed hurt overlay showing while spectating Fixe metabolism changes not being applied (when eating, using bandage etc) Fixed infinite human meat Added warning on creating item with <1 amount Fixed animator warnings
11 Years Ago
Fixed F2 menu graphics under audio menu
11 Years Ago
Tweaked how long it takes meat to burn
11 Years Ago
Fixed building block protection properties setting inconsistently Remade BuildingTest save (because itemids changed - which broke the old one)
11 Years Ago
Made bow ironsights less ironsighty Fixed bow arrow fire speed Fixed viewmodel editor scene