5,239 Commits over 2,192 Days - 0.10cph!
Network tweaks
network protocol++
Send disconnect reasons to server before disconnecting
Can crush skulls into bone fragments again
Networking reliablility fixes
Clientside networking checks, error reporting
Added operating system version to miniraven
Network tw33ks
Seperated radiation into radiation level and radiation poisoning
Smoothed radiation screen overlay transition
Made geiger sound quieter
Network protocol++
Made TriggerTemperature suck less
Directional damage indicator
Fixed death screen background
Fixed accidentally renaming sleeping bags to eeeeeeeeeeeeeeeeeee
Can assign your sleeping bag to a friend or someone on the server
Network protocol++
If sever running -insecure then also run VAC insecure
If VAC banned or EAC disabled only show insecure servers
Fixed radiation poison not resetting on death
try catch CullGrid.Instance.Refresh
Destroy SkinnedMeshCollider mesh properly
Fixed server errors when old clients join
Fixed item option buttons becoming unresponsive when taking lots of damage
Don't use blueprints as ammo
Hacky hack - fixed bow breaking after last arrow fired
Bow and Arrow are craftable by default
Updated phrases
Updated recipies
Dump network packet history on invalid packet error
Fixed not being able to drop items
Server performance fix
Cold overlay tone-down
Allow dump command on client
Network diagnostics
Don't play footstep effects that we can't see/hear
Client optimizations
Added CRC hashing to network packets
Network protocol++
status correclty shows player ping again