userGarry Newmancancel

18,281 Commits over 3,684 Days - 0.21cph!

4 Years Ago
Process server admin queue
4 Years Ago
ServerActionBan Queue
4 Years Ago
xylophone camera pos
4 Years Ago
Raise head slightly when crouching and looking down
4 Years Ago
Fixed Legs.ModelRotation not applying
4 Years Ago
Server compile fix
4 Years Ago
Rotated instrument deployments 180
4 Years Ago
drumkit mount pos
4 Years Ago
Piano mount position, clampings
4 Years Ago
Trumpet can look down
4 Years Ago
Can look down when using tambourine
4 Years Ago
Replaced lean forward leg system with move player model backwards legs system
4 Years Ago
Head LookAt smoothing
4 Years Ago
Fixed F3 debug view mode getting stomped
4 Years Ago
Touching skin
4 Years Ago
Removed LockRotation third person stuff Cleaned how camera mode is selected from mounts/helds
4 Years Ago
In FirstPersonWithArms only show HideIfOwnerFirstPerson shit if it's the held entity
4 Years Ago
Fixed profiler block mismatch
4 Years Ago
Fixed Wearable not marking itself as dirty when renderer array changed
4 Years Ago
Remove MeshSwap
4 Years Ago
PlayerInventoryProperties all skinnable, removed skinnedWear
4 Years Ago
Added SteamFriends.GetFriendsWithFlag Added SteamFriends.GetFriendsWithFlag. Reworked SteamFriends.GetFriends and SteamFriends.GetBlocked to work upon it. I also had to expose the FriendFlags. Merge pull request #319 from LukasKastern/master Added SteamFriends.GetFriendsWithFlag
4 Years Ago
Added missing public methods for various functions in ISteamUGC. Fixed UGC Submit process reporting invalid progress value. Added missing newline Added public methods for playtime tracking Added proper implementation of the various 'setreturn...' methods which previously did nothing Made SteamUGCDetails_t.Result available via a public method in UgcItem Exposed the full result of the Vote method Merge pull request #321 from alexcodejammer/master Added missing workshop features
4 Years Ago
Add unsafe overloads for SteamNetworking Fix indentation Merge pull request #323 from HouraiTeahouse/master Add unsafe overloads for SteamNetworking P2P send and recieve functions
4 Years Ago
Use icons for EAC/RCON
4 Years Ago
Correctly handle team messages
4 Years Ago
Fixed compile errors
4 Years Ago
New instrument views
4 Years Ago
flute, jc guitar, tambourine, tube done
4 Years Ago
bass done
4 Years Ago
Cowbell done
4 Years Ago
Added HeldEntity.FirstPersonArmOffset, .FirstPersonArmRotation, .FirstPersonRotationStrength Added PlayerModel.ParentArmsToCamera()
4 Years Ago
Don't hide worldmodels in FirstPersonWithArms
4 Years Ago
Renamed ClampThirdPersonPitch to ClampPitch, gets a turn in first person mode too
4 Years Ago
xylophone camera
4 Years Ago
drumkit view
4 Years Ago
Turn allow slightly when seated Piano camera done
4 Years Ago
Added CameraMode.FirstPersonWithArms Piano viewmode first person with arms
4 Years Ago
merged from main/legs
4 Years Ago
Fix NRE in NPCPlayerApex.AddKilledStat
4 Years Ago
Draw censor cube on leg cock
4 Years Ago
Don't draw legs in third person etc
4 Years Ago
Wearable caches list of renderers with LOD # to avoid looking up by name
4 Years Ago
When leaning forward, also lean down a little bit When crouched and looking down, pull camera up a bit
4 Years Ago
Added legs.EyesLeanForward convar, clamped to avoid looking through walls
4 Years Ago
Convar for toggling legs off Documentation
4 Years Ago
Added Wearable.ExtraLeanBack, to allow per clothing item adjustment (if armour gets in eyes etc)
4 Years Ago
Fixed main menu scaling on lower than widescreen resolutions
4 Years Ago
Add branch name in exception report
4 Years Ago
Fixed a possibility of the hero showing when in game