userGarry Newmancancel

18,348 Commits over 3,714 Days - 0.21cph!

7 Years Ago
Portacabin cull Fixed NRE in DeferredMeshDecal, when selecting prefab in project
7 Years Ago
RendererLOD - complain if target renderers aren't part of the same prefab/heirachy - and try to fix Scene2Prefab
7 Years Ago
protocol++
7 Years Ago
maximumDeltaTime
7 Years Ago
Updated builder
7 Years Ago
7 Years Ago
RenderInfo update
7 Years Ago
Quote filename when opening renderinfo
7 Years Ago
Removed ConstructionRenderer (memory, perf)
7 Years Ago
Fixed ak, lr300 viewmodels casting shadows
7 Years Ago
Don't apply propertypblocks to gibs if they're empty Removed unused building block code (optimization)
7 Years Ago
Removed screenspace shadows
7 Years Ago
7 Years Ago
Death transition
7 Years Ago
Updated RenderInfo
7 Years Ago
7 Years Ago
Screenspace shadows
7 Years Ago
renderinfo fix
7 Years Ago
hatchet perf tweaks
7 Years Ago
Torch perf tweaks
7 Years Ago
Hatchet cleanup
7 Years Ago
Deleted Empty folders
7 Years Ago
Renderinfo exe
7 Years Ago
7 Years Ago
7 Years Ago
RenderInfo command
7 Years Ago
7 Years Ago
Touching autoturret
7 Years Ago
Should fix crates not despawning
7 Years Ago
Fixed codelock interation
7 Years Ago
Low quality modes have shadows (performance vs fairness)
7 Years Ago
Disable gameobject in DoServerDestroy
7 Years Ago
Clear Networkable delegates on destroy
7 Years Ago
Force entities to be root objects
7 Years Ago
network++
7 Years Ago
7 Years Ago
Multiple players can access storage containers at the same time
7 Years Ago
7 Years Ago
Disable entities before deleting (to avoid their physics being used on deferred deletes) Fixed deployables not destroying when their floor removed
7 Years Ago
Latest
7 Years Ago
7 Years Ago
Stripped old AI
7 Years Ago
Merge fuckup
7 Years Ago
Merged from main
7 Years Ago
Merged from main
7 Years Ago
Fixed not being able to build
7 Years Ago
Fixes
7 Years Ago
Compile fix
7 Years Ago
ItemIcon doesn't really need Update() GetEntityMenu optimizations More profiling
7 Years Ago
ToBaseEntity no longer uses dictionary of GameObjects Removed IEntitySource