userGarry Newmancancel

18,308 Commits over 3,714 Days - 0.21cph!

8 Years Ago
Facepunch.Steamworks tests
8 Years Ago
Hide rcon password on command line properly
8 Years Ago
Fixed UI.Ingame.Hud layer sort order Added UI.Ingame.Hud.Menu
8 Years Ago
Removing unused
8 Years Ago
Unity 5.4.0f1
8 Years Ago
Converted some OnValidates to DoPrepare
8 Years Ago
Changed save file name (to let server ownrs opt out of wipes by copying the save file) Save file protocol shows a warning instead of blocking the load
8 Years Ago
Merge from main
8 Years Ago
Colours, exceptions, signing
8 Years Ago
Profiling Netgraph fixes
8 Years Ago
Changed how blueprints/xp are wiped, so server owners can roll back by renaming the db files if they want
8 Years Ago
Faster Build v2
8 Years Ago
Console system to its own library
8 Years Ago
Console system to its own library
8 Years Ago
Fixed painted images not saving correctly Added Sqlite/byte/memorystream tests
8 Years Ago
Helk'd it, left a buunch of Debug.Log's in the code
8 Years Ago
Fixed GetBetaName exception when steam isn't running (benchmarks etc)
8 Years Ago
for CUI, added Added UI.Ingame.Hud, UI.Ingame.Hud.Under
8 Years Ago
Fixed TimeWarning disposal profiler situation Moved netgraph to Rust.UI
8 Years Ago
Fixed server NRE caused by trying to read clientBranch from out of date clients
8 Years Ago
Lerp fix, assuming it works without testing
8 Years Ago
Stripped logger
8 Years Ago
Netgraph, disabled by default
8 Years Ago
Fixed exception on stream.Position
8 Years Ago
Fixed a buttload of warnings
8 Years Ago
Fixed NotImplementedException
8 Years Ago
8 Years Ago
Stopped animals sending network update every few ms for seemingly no good reason
8 Years Ago
Fixed player model state updating too often
8 Years Ago
Raknet test Timewarning - do nothing when not enabled at all in release builds
8 Years Ago
Moved raknet to its own dll Updated native libraries Cache BaseEntity.ToString()
8 Years Ago
Networking optimizations
8 Years Ago
Unity 5.4.0b25 (to see if it fixes build server crashing)
8 Years Ago
Prefab name lookup optimization
8 Years Ago
8 Years Ago
CycleP2P Fix
8 Years Ago
Are scene names case sensitive?
8 Years Ago
Optimize sample rate
8 Years Ago
Netgraph boilerplate
8 Years Ago
Added rcon.print
8 Years Ago
Added more stats to serverinfo
8 Years Ago
Updated Facepunch.System to latest
8 Years Ago
Fixed NRE in SQLite Fixed SendMessage being used to call OnAttacked instead of calling directly
8 Years Ago
More memory optimizations
8 Years Ago
Network allocation tweaks
8 Years Ago
Network allocation tweaks
8 Years Ago
Trim item owner count on load Optimized how owners are serialized More profiling
8 Years Ago
Updated native
8 Years Ago
Added more profiling Fixed xp over-categorization Limited max item owners (lots and lots of owners creating lag) Don't send item owners for world items Updated XP database schema to be less write/serialize heavy Increased pool size
8 Years Ago
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