userGarry Newmancancel

18,294 Commits over 3,684 Days - 0.21cph!

9 Years Ago
Converting layers to static defines
9 Years Ago
Assets
9 Years Ago
Fixed occasional NREs when generating manifest
9 Years Ago
Assets
9 Years Ago
Fixing crash on import casued by FindAssets in OnValidate
9 Years Ago
Assets
9 Years Ago
Assets
9 Years Ago
Assets
9 Years Ago
Fixed infinite loop crash (sorry guys, totally my fuck up, patch coming)
9 Years Ago
Assets
9 Years Ago
Initial AssetStoreExtract
9 Years Ago
Root dir
9 Years Ago
Fixed chat history not culling proper
9 Years Ago
Added server command "blueprintimport" to force importing blueprints from the old system if needed
9 Years Ago
Made bush specular a bit more reasonable
9 Years Ago
5.1.1p2
9 Years Ago
Made tree specular a bit more reasonable
9 Years Ago
Fixed fresh server startup failing on the first attempt Fixed RPG attack not doing any damage Fixed warnings
9 Years Ago
Being a bit chilly takes longer than 10 minutes to kill you Tweaked rain 'isOutside' check to be a bit more reliable Better death logging Network++ (sorry)
9 Years Ago
Misc bug fixes
9 Years Ago
generated
9 Years Ago
Slightly reduced ragdoll spazzing
9 Years Ago
Don't permit foundations and floors under terrain (test)
9 Years Ago
Fixed ragdolls going apeshit when they've got a spear or something inside
9 Years Ago
Temporary disabling IsPlacingInsideTerrain
9 Years Ago
Can only rotate blocks for 10 minutes after spawn (if authed with cupboard) Fixed stuff not falling when its ground is rotated Can demolish blocks with hammer for up to 10 minutes after spawn (if authed with cupboard)
9 Years Ago
Can only rotate blocks for 10 minutes after spawn (if authed with cupboard) Fixed stuff not falling when its ground is rotated Can demolish blocks with hammer for up to 10 minutes after spawn (if authed with cupboard)
9 Years Ago
Updated UnityVS (vs2015 compatible)
9 Years Ago
Fixed skin colour not changing properly in dev playermodel scene
9 Years Ago
Fixed NRE on server shutdown
9 Years Ago
Hopefully fixed weapons not reloading proper
9 Years Ago
analytics
9 Years Ago
Fixed being able to wear hide boots over other shoes
9 Years Ago
Codelock gives a small electric shock on failure
9 Years Ago
Fixed some tree normal textures not being set as normals Fixed exception on server join Fixed right click looting not working except in first loot container
9 Years Ago
CommunityEntity: Make images invisible before loading from URL CommunityEntity: Added OverlayTop panel to HUD - which overlays everything
9 Years Ago
CommunityEntity: Make images invisible before loading from URL CommunityEntity: Added OverlayTop panel to HUD - which overlays everything
9 Years Ago
Added player flag VoiceMuted for mods Added player flag ThirdPersonViewmode for mods
9 Years Ago
Fixed bow (and probably a bunch of other stuff)
9 Years Ago
Optimized rendering 7,457 bows at the map's origin for Battle Royale
9 Years Ago
Fixed warnings Do a assetdatabase refresh before generating manifest
9 Years Ago
Fixed dropping items between the grid in loot panels
9 Years Ago
Fixed wooden storage lock fuclups
9 Years Ago
Reset IdleDestroy timer on dropped items when stack added
9 Years Ago
Can't drag more items than max stack amount Can right click in loot to move item to your inventory
9 Years Ago
Removed debug output
9 Years Ago
Dropped items combine and stack on collision
9 Years Ago
Slightly changing how entity collision events are handled ( added ent:ReceiveCollisionMessages( bool ) )
9 Years Ago
Updated RustNative
9 Years Ago
RustNative update