userGarry Newmancancel

19,646 Commits over 4,018 Days - 0.20cph!

1 Year Ago
We can add extra information to api listings Add contest table
1 Year Ago
Add ApiDocService
1 Year Ago
Switch in new header and footer Fix api listing speed Iterate the api pages
1 Year Ago
Create phonon.pdb Reflection works! 😅 Latest
1 Year Ago
Steam audio scene system Apply direct
1 Year Ago
Add steam audio Update steam audio binaries Add steam audio binds Add BinauralEffect processor
1 Year Ago
Play sounds from the point of view of the scene camera if we're not playing the game, and this window is focused Strip as much as I dare right now
1 Year Ago
Route SoundHandle through managed system, use speaker volumes etc
1 Year Ago
Audio processor basics
1 Year Ago
Remove unused args Add some more c# compatible funcs to CAudioMixBuffer Add AudioBuffers, MixBuffer
1 Year Ago
strip vmixtool
1 Year Ago
create mixer - can play sounds!
1 Year Ago
Binds
1 Year Ago
Re-use the shader compile error window, so we can keep it open while iterating. We need a better way to do this tbh. Add global usings to minimal project Make minimal scene less reflective
1 Year Ago
Create README.md
1 Year Ago
Initial commit
1 Year Ago
Made DynamicSceneObject not use CMeshBuilder2 (really was no need) Add LineStrip , LineStripWithAdjacency Allow RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY
1 Year Ago
Expose style functions Canvas class - internal for now
1 Year Ago
Add Widget.UpdateGeometry() Add IStyleTarget, to remove direct panel usage from StyleBlock / StyleSelector
1 Year Ago
Correctly ignore razor files in editor/ unittest/
1 Year Ago
This BoundingBoxEditorTool is implemented completely wrong Make Scene DragDrop more modular Can drag drop materials into scene
1 Year Ago
Fix array oob in CreateIpBasedSocket
1 Year Ago
Maybe this is pissing off the build server
1 Year Ago
Wrap interop calls in __try, __except - last resort. Disable AddVectoredExceptionHandler.
1 Year Ago
Extra try to make sure this isn't an exception from c#
1 Year Ago
Fix NRE in MapViewDropTarget
1 Year Ago
Delete this, causes problems this TransformInterpolation needs looking at properly, but this fixes an error for now Fix Light exceptions Nicer feedback when _sceneObject isn't null in OnEnabled We have a bug here I think, where OnEnabled can be called before OnDisabled is called.
1 Year Ago
Create README.md
1 Year Ago
Add IsAttribute, add Rebuild
1 Year Ago
Don't throw exception on global stats
1 Year Ago
Shitty api listing (don't worry, this will get better)
1 Year Ago
add StripNonPublic
1 Year Ago
Fix NRE Update packages Update version Fix assembly resolve s&box release zip test lut
1 Year Ago
Add ApplyLocalClothing component
1 Year Ago
Mock userinfo for local user when not in a network session Add ClothingContainer.CreateFromJson( json ) Add ClothingContainer.CreateFromUser( ) Fix SceneViewWidget using main camera's rect
1 Year Ago
NavMeshAgent.SetAgentPosition works
1 Year Ago
Add CharacterController.Bounciness
1 Year Ago
PhysicsWorld.Bodies only returns valid bodies
1 Year Ago
Manifest api should give more useful errors
1 Year Ago
Rewrite exception handler, try to ignore more c# exceptions
1 Year Ago
Actually catch and report crashes
1 Year Ago
Fixed joining servers forever (it has been a hard week) https://files.facepunch.com/garry/a0695fad-3581-4fb4-bf8f-c014ba41f890.png
1 Year Ago
Don't save go id if it's a prefab (fixes sbox-issues/issues/4687)
1 Year Ago
Recast, NavMesh, NavMeshAgent - https://docs.facepunch.com/s/sbox-dev/doc/navigation-vwoSUsEPJ9
1 Year Ago
NavMesh example scene
1 Year Ago
Add NavMeshAgent component https://files.facepunch.com/garry/eb931495-2b71-4152-a87a-c3c9ad982778.mp4
1 Year Ago
Save navmesh info
1 Year Ago
Add PhysicsWorld.Bodies Add NavMeshGenerator.AddFromPhysicsBody Added includes/excludes to navmesh Editor for navmesh https://files.facepunch.com/garry/1ce940d5-6c9c-4a19-8c52-827ae3c53a4d.png
1 Year Ago
Editor integration https://files.facepunch.com/garry/7b662dc6-e270-4fa7-961d-50ee2eb8838f.png
1 Year Ago
Add Scene.NavMesh