650 Commits over 212 Days - 0.13cph!
Asset Store Shit
More effects shit
Fixed placement guide texture
Virus game basics
Flame Sentry
Caried object can define camera offsets when carrying
Blueprints
Added scene to buildsettings
Lerp the wheels ( need a better solution, wheels sometimes go backwards :S)
Player finish sexy dance
Ignore Save Folder
Carry throw warning if component isn't observed
Game.LocalPlayer => Player.Local
Intro Screen, press key to skip
DeathInfo replaces DeathReason, better spectator info
Ghost view is pure first person
Intro screen basics
Heavy Blur
Refactored name of menu hero's
Room join preference order
Use Unity staging resistry, updated probuilder
Constants
IntroCamera
GameUI a scene instead of a prefab
Voting menu tweaks
Merge branch 'master' of RoomLevel
Frogger Fixes, added to missions
Success Points
Change next level timer to 20 seconds
Only call SwitchToMission if master client
Don't Controller.Move if disabled
Fixed bug when changing to same level
Report more exceptions
NREs, Asserts
Show votes
Switch to next level
Countdown Timer on GameOver screen
Cursor Sync
Levels control what causes game over
Next mission options
Fixed main menu buttons not clickable
Fixed IntroOutro using wrong texcoords for grab pass
Started Win/Lose screens
More pissing about with the main menu
Updated Steamworks
Main Menu scaler
Package Update
Join room by clicking on friend
Steam Friend List
Rich Presence
Show players in each mission
Join the lobby, show room info
Added SceneField
Added MissionDef
Mission Defs for current maps
Cleaning CreateAssetMenu's
Mission Group
Map selection UI
Expose properties to the lobby
Game Over restart button (temporary)
Fixed event not found GameCommon
Added "Spawn At Editor Camera" option
Fixed refraction shader, added fake CA
Deathrun Tweaks
More Deathrun
Merge branch 'master' of RoomLevel
Noclip
Don't cycle buttons if chatting, or escape menu
Checkpoint thing checked out, not a bug here really, must have been from something else
Player mouse buttons use PlayerInput properly
Removed spare player from Playground
DeathRun button on intro island
Camera doesn't collide through floor for ragdolls