120 Commits over 668 Days - 0.01cph!
Fix inventory order with mouse wheel being fucked
Increase SMG damage
Reverse inventory mouse wheel direction
Hard code FOV
Disave SMG grenade until we can do it properly
Tripmine material
Damage indicator fix
Reload immediately when throwing a grenade
Fix zooming not predicted, viewmodel not affected
Fix grenade reload time
Trip mine trigger
Tripmine damage
Hand Grenade and Tripmine
Use post processing
Crowbar, Python
Lock crosshair to center of screen
Health/Armour cleanup
Bounce hud when walking
Refactoring
Update .addon
Refactor fixes
Fixed wrong anim parameter names
Bullet seeding fixes
Tag clothes
Fixed missing clothes item
Use world panels and components for nametags
Bullet seeds
Style cleanup
Create .editorconfig
Start with all weapons for now
Ignores
Fix Reload after beeing holstered and re-deployed
This should fix an issue the hidden gamemode also had
Original Author: sbox-hidden/pull/2
Merge pull request #1 from JustPlayerDE/patch-1
Clear IsReloading on deploy
Fixed Inventory Slots 1 and 6 not being selectable via slot keys
Fixed Inventory Slots 1 and 6 not being selectable via slot keys
Merge pull request #3 from gvarados1/patch-1
Fixed Inventory Slots 1 and 6 not being selectable via slot keys
Fix crossbow zoom
Use new attributes
Switch to new networkvar system
Update layout
Player Pawn refactor
TickPlayerAnimator -> SimulateAnimator
Remove redundant Player owner param on BaseWeapon
Switch stylesheet loading
Push ragdoll based on last damage
Copy decals to ragdoll on death
DamageIndicator direction is what you'd expect
Hit Indicator is less insane
Disable hit indicator flash (at least until we have background-image-tint)
DMWeapons use PickupTrigger
Fixed weapon icons
less lean
Player use baseclass StartTouch - which uses PickupTrigger
Disable/Enable pickup trigger so players don't steal your weapon from your hands
Make contents of this addon available to client download
Fixed getting 2 pistol ammo every time you walked into a trigger :S
Merge branch 'master' of dm98
TickPlayerUse
Fix damage indicator stopping spinning
Play sounds on the weapons on shoot so they're not culled by pvs
Don't select empty weapons, switch away from empty weapons
Weapon icons
Throw weapon on drop
Delete ragdoll after 20 seconds
Ragdoll collision groups
Crossbow bolt use DeleteAsync
Don't do a hit indicator if you hurt yourself
Arrow Model
Damage Indicator
Hit indicator edge glow
Hit sound
Panel extension
Use GameTask.Delay instead of Task.Delay
Hit indicator
Shotgun tweaks