userGarry Newmancancel
repodm98cancel

120 Commits over 668 Days - 0.01cph!

2 Years Ago
Fix inventory order with mouse wheel being fucked Increase SMG damage Reverse inventory mouse wheel direction Hard code FOV Disave SMG grenade until we can do it properly Tripmine material Damage indicator fix
2 Years Ago
Reload immediately when throwing a grenade
2 Years Ago
Fix zooming not predicted, viewmodel not affected Fix grenade reload time Trip mine trigger Tripmine damage
2 Years Ago
Hand Grenade and Tripmine
2 Years Ago
hand grenade
2 Years Ago
Use post processing Crowbar, Python Lock crosshair to center of screen Health/Armour cleanup Bounce hud when walking
2 Years Ago
Refactoring Update .addon
2 Years Ago
Update .addon
2 Years Ago
Refactor fixes
2 Years Ago
Refactor fixes Fixed wrong anim parameter names
2 Years Ago
Fixes
2 Years Ago
ResourcePaths
2 Years Ago
Update .addon fgd update
2 Years Ago
Update .addon
2 Years Ago
Obsolete fixes
3 Years Ago
Bullet seeding fixes Tag clothes Fixed missing clothes item Use world panels and components for nametags
3 Years Ago
Remove obsolete, unused
3 Years Ago
3 Years Ago
Bullet seeds Style cleanup Create .editorconfig Start with all weapons for now Ignores
3 Years Ago
Obsolete fixes
3 Years Ago
Hammer attributes
3 Years Ago
Fix Reload after beeing holstered and re-deployed This should fix an issue the hidden gamemode also had Original Author: sbox-hidden/pull/2 Merge pull request #1 from JustPlayerDE/patch-1 Clear IsReloading on deploy
3 Years Ago
Fixed Inventory Slots 1 and 6 not being selectable via slot keys Fixed Inventory Slots 1 and 6 not being selectable via slot keys Merge pull request #3 from gvarados1/patch-1 Fixed Inventory Slots 1 and 6 not being selectable via slot keys
3 Years Ago
Update .addon
3 Years Ago
Warning Fixes
3 Years Ago
Fix crossbow zoom Use new attributes
3 Years Ago
Health is a float
3 Years Ago
Switch to new networkvar system
3 Years Ago
Debug Cleanup
3 Years Ago
Position refector
3 Years Ago
Update layout Player Pawn refactor TickPlayerAnimator -> SimulateAnimator
3 Years Ago
Content to root
3 Years Ago
Fixed WorldPos
3 Years Ago
ClassLibrary -> Library
3 Years Ago
Removed OwnerRpc
3 Years Ago
Remove redundant Player owner param on BaseWeapon
3 Years Ago
Switch stylesheet loading
3 Years Ago
Push ragdoll based on last damage
3 Years Ago
Copy decals to ragdoll on death
3 Years Ago
DamageIndicator direction is what you'd expect Hit Indicator is less insane
3 Years Ago
Disable hit indicator flash (at least until we have background-image-tint) DMWeapons use PickupTrigger Fixed weapon icons less lean Player use baseclass StartTouch - which uses PickupTrigger Disable/Enable pickup trigger so players don't steal your weapon from your hands
3 Years Ago
Make contents of this addon available to client download Fixed getting 2 pistol ammo every time you walked into a trigger :S Merge branch 'master' of dm98 TickPlayerUse
3 Years Ago
Fix damage indicator stopping spinning
3 Years Ago
Play sounds on the weapons on shoot so they're not culled by pvs
3 Years Ago
Don't select empty weapons, switch away from empty weapons Weapon icons
3 Years Ago
Throw weapon on drop Delete ragdoll after 20 seconds Ragdoll collision groups Crossbow bolt use DeleteAsync
3 Years Ago
Prefabs
3 Years Ago
Don't do a hit indicator if you hurt yourself Arrow Model Damage Indicator Hit indicator edge glow
3 Years Ago
Hit sound Panel extension Use GameTask.Delay instead of Task.Delay Hit indicator Shotgun tweaks
3 Years Ago
Crossbow model