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7,315 Commits over 2,345 Days - 0.13cph!

9 Years Ago
Don't show condition on blueprints
9 Years Ago
Fixed c4 collision layer [editor] Disable collisions between server and client versions of the entity
9 Years Ago
Fixed missing collider on blue longsleeve tshirt
9 Years Ago
Fixed selected item info not updating
9 Years Ago
Fixed computer exploding when dragging stuff into a loot panel
9 Years Ago
Fixed gathered resource being awarded to the weapon instead of the player
9 Years Ago
Removed debug output
9 Years Ago
Fixed bug with how condition is saved/loaded, leading to wrong condition displayed on client
9 Years Ago
Added Gibbing (tier0 wall only right now)
9 Years Ago
Added longsleeve tshirt
9 Years Ago
Fixed UI voice icon getting stuck on screen
9 Years Ago
Can repair building blocks with hammer (costs resources)
9 Years Ago
Made the weapon code more linear network protocol++
9 Years Ago
Fixed array index error in AmbienceManager
9 Years Ago
Fixed some server NREs
9 Years Ago
Stripped out all the Realm bullshit (and there was a lot of it)
9 Years Ago
Looting a corpse will now show the dead player's name Made EntityRef more Realm friendly
9 Years Ago
Refactoring
9 Years Ago
Simplified player belt code Aded fail safe to viewmodel holstering
9 Years Ago
Cleaning/Refectoring Network protocol++
9 Years Ago
Tweaked how rich text is sanitised from chat Decoupled camera angles from viewmodel angles
9 Years Ago
Fixed chat not hiding when switched off in F2 menu
9 Years Ago
Fixed server compile error
9 Years Ago
Fixed icons staying on screen if starting to drag while already dragging (using alt mouse buttons)
9 Years Ago
Disabled chat debug spammer :0
9 Years Ago
Removed shadow/outline from chat to fix perf issues
9 Years Ago
Fixed inventory perf issue (especially apparent when firing a weapon)
9 Years Ago
Pressed a bunch of buttons on TestLevel until it stopped making Terrain errors
9 Years Ago
save protocol++ (condition system)
9 Years Ago
Holding Alt looks behind you
9 Years Ago
Dying/bleeding overlay
9 Years Ago
Added speaker settings to F2 (but Unity doesn't let you switch speaker modes at runtime yet, so they're hidden)
9 Years Ago
Added building privilege notices
9 Years Ago
Fixed jackets having empty skinned mesh renderers
9 Years Ago
Adding eac hashtool
9 Years Ago
Added loot panels Fixed not being able to loot player's clothes Network protocol++
9 Years Ago
Effects can be broadcasted to everyone on the server (for things like loud explosions)
9 Years Ago
Fixed infinite loop crash
9 Years Ago
Can only sprint forwards Can't melee attack when sprinting
9 Years Ago
Progress
9 Years Ago
Progress
9 Years Ago
merged changes from main
9 Years Ago
Added conditionRepairable to item defs
9 Years Ago
Added ResourceRef - to reference GameObjects in Resources but translate the reference to a name at runtime. Unity sux. Placeholder explosion effect for goosey and alex to play with
9 Years Ago
Add condition info on item icons Add 'on fire' icon to item icon (when on fire in a furnace or campfire)
9 Years Ago
Generated loot recepies with new items
9 Years Ago
Server compile fix
9 Years Ago
Added Voice chat UI
9 Years Ago
Added maxCondition to item def
9 Years Ago
Don't wipe out the whole stack when eating