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6,606 Commits over 2,192 Days - 0.13cph!

11 Years Ago
Analytics
11 Years Ago
Loadtime tweaks
11 Years Ago
Disabled warning messages
11 Years Ago
Throw an exception when asset bundling fails
11 Years Ago
Fixes
11 Years Ago
Loadtime tweaks
11 Years Ago
Fixed groundwatch weirdness
11 Years Ago
Fixed load cache not always working
11 Years Ago
Load items async
11 Years Ago
Hats
11 Years Ago
Schema
11 Years Ago
background loading priority
11 Years Ago
Fixed wall placement issues
11 Years Ago
Diagnosing server NRE
11 Years Ago
Fixed stupid NRE
11 Years Ago
Fixed headshots again
11 Years Ago
Profiler stuff
11 Years Ago
Phanton viewmodel fix
11 Years Ago
Tweaking stone wall prefab
11 Years Ago
GetActiveItem NRE "WorldSetup.Instance is null" stacktrace for Andre
11 Years Ago
Deployer/Planner NRE ItemIcon NRE
11 Years Ago
NRE
11 Years Ago
UpdateSteamInventory NRE
11 Years Ago
New error urls
11 Years Ago
ownerPlayer NRE
11 Years Ago
Build process updates
11 Years Ago
Build process tweaks
11 Years Ago
Bundles fixes
11 Years Ago
RustBuilder
11 Years Ago
Builder EAC fix
11 Years Ago
Clean saved user data on server restart
11 Years Ago
Better EAC disconnect messages
11 Years Ago
Bundle tweaks Refresh server lists in order to avoid network disconnect
11 Years Ago
Fixed player lying down in inventory
11 Years Ago
Allow prefabs to opt out of preprocessing with NoPreProcessing
11 Years Ago
AssetDatabase.Import when BuildAssetBundles
11 Years Ago
Shader error
11 Years Ago
Tweaks
11 Years Ago
Save prefabs win BuildPrefabs so changes work proper
11 Years Ago
Fixed distant terrain blackness
11 Years Ago
Optimizing ambience audi clips for memory/loadtime
11 Years Ago
save++ lets fuck shit up
11 Years Ago
Fixed inconsistent file linkage
11 Years Ago
item.isBlueprint is now a flag itemcontainer.IsLocked is now a flag
11 Years Ago
Fixed dropped items wrong prefab name
11 Years Ago
GameManifest holds guid too
11 Years Ago
BsaeCorpse ragdollPrefab to GameObjectRef Fixed pumpkin plant spawning
11 Years Ago
ResourceRef only stores the GUID of the target object
11 Years Ago
Put the name first in the game manifest
11 Years Ago
Added warnings for debugging manifest guid to path