branchrust_reboot/main/hdrpcancel
405 Commits over 276 Days - 0.06cph!
Split textures up slightly because it's 2020 and you still get texture corruption in Unity if a bundle is over 4gb
hdrp ds using wrong appid
Removed linux client from Steam upload
Cherry pick CS
42333 (benchmark fixed res windowed)
Rename DecalRecycle to Decal
Strip HDRP DecalProjector from effect decals
Fixed some decals spawning sidewards (HDRP IVersionable ordeal)
Decals Test scene
Switch to database2
Move sky settings from BaseSceneSettings to BaseSky
Fixed fire/smoke particle
Benchmark time level loading
Preload shaders
Fixed Lod Bias settings
Shader.WarmupAllShaders crashes - so lets not do that
Shader.WarmupAllShaders test
Disable MovieMaker canvas in benchmark
Disable MovieMaker canvas in benchmark
Fix TimeSince constructor warning in MainMenuSystem
main menu: don't update new alerts every frame
Disable some moviemaker stuff during benchmark playback
Disable LateUpdate in HDAdditionalLightData and DecalProjector
Fixed errors in IOEntity gizmos when viewing as just a client
Fixed NRE's in UpdateCompass when playing without a LocalPlayer
Fixed errors in IOEntity gizmos when viewing as just a client
Fixed NRE's in UpdateCompass when playing without a LocalPlayer
enable instancing on everything fuck it
enable instancing on everything fuck it
enable instancing on all hdrp/layeredlit materials
enable instancing on all hdrp/layeredlit materials
enable instancing on all hdrp/layeredlit materials
enable instancing on all hdrp/layeredlit materials
enable instancing on all hdrp/lit materials
enable instancing on all hdrp/lit materials
Change to 2 shadow cascades (from 4)
Change to 2 shadow cascades (from 4)
Enabling decals so terrain renders, thanks @unity3d
Enabling decals so terrain renders, thanks @unity3d