branchrust_reboot/main/hdrpcancel

1,773 Commits over 489 Days - 0.15cph!

2 Months Ago
Convars
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2 Months Ago
Added convar to enable / disable SRP batching. Added support for terrain instancing.
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2 Months Ago
Fixed the main lit template to support SRP batching, rebuild a lot of the relevant shaders.
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2 Months Ago
HDRP custom maps remaster (archipelago, canyon, craters, oasis, range)
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2 Months Ago
Convars to start adding some quality settings
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2 Months Ago
New benchmark demo for HDRP
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3 Months Ago
Update ProceduralMapTesting
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3 Months Ago
Supressing no HDAdditionalLightData NREs and add a warning instead.
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3 Months Ago
Compound s2p
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3 Months Ago
Added a few more tools to deal with HDAdditionalLightData
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3 Months Ago
Fixed serialization issue with camera script
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3 Months Ago
Merge
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3 Months Ago
Subtract 54178
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3 Months Ago
Merge from main
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3 Months Ago
merge from cliff_layer_fix
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3 Months Ago
Warehouse + S2P
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3 Months Ago
Updated trainyard volumes & lighting, and fixed new cliffs clipping into things. + S2P.
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4 Months Ago
Sphere tank & supermarket + s2p S2P'd big sewers again just in case
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4 Months Ago
Puzzle 'simplelight' HDRP light fixes. Sat dish monument fixes. Sewer branch fixes. Moved sewer branch puzzle into lighting group to merge proof the custom stuff there Fixed new cliffs clipping into underground areas in sewer branch
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4 Months Ago
Renamed for /main consistency
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4 Months Ago
Powerplant invisible light fix
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4 Months Ago
Powerplant fixes
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4 Months Ago
FX material updates
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4 Months Ago
Station 1 FX fix.
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4 Months Ago
Power substations
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4 Months Ago
Airfield fixes & related mats/prefabs
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4 Months Ago
Fixes & S2P
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4 Months Ago
Filled vats use translucency shading + adjusted FX for it
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4 Months Ago
Cloning vats & effects
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4 Months Ago
Lantern fix again Scene changes apparently
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4 Months Ago
Nixed some deprecated scripts.
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4 Months Ago
Miltun: Various bug fixes and iterations. Converted env FX. Scene2Prefab.
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4 Months Ago
Reworked military tunnels for new style interior volumes
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4 Months Ago
Smarter way to do interior density volumes WIP
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4 Months Ago
Remaining military tunnels & related files
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4 Months Ago
More mil tunnels
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4 Months Ago
Military tunnels & related WIP.
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4 Months Ago
Lighthouses, junkyard & related mats & prefabs.
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4 Months Ago
Harbor 1 & 2 fixes. Related materials. Puzzle spotlight prefab fix. Also few unsaved files apparently.
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4 Months Ago
Gas station fixes & related files.
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4 Months Ago
Remaining Compound issues. Music stage conversion. Tube light unity change fixes. Related materials.
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4 Months Ago
Compound fixes & related files
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4 Months Ago
Remaining bandit fixes. Lighting prefab rebake. Electricity arc effect conversion.
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4 Months Ago
Fixes & improved ground fog
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4 Months Ago
Fixed broken cabins. Candle mat.
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4 Months Ago
Iterated on Dredge & fixed its broken ambients Max punctual lights tweak
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4 Months Ago
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5 Months Ago
Bandit town regression fix WIP Prefab/mat merge fixes
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5 Months Ago
Fixed airfield regression & related prefabs.
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5 Months Ago
Fixed merge degradation on these prefabs.
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