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7,315 Commits over 2,345 Days - 0.13cph!

10 Years Ago
Don't show condition on blueprints
10 Years Ago
Fixed c4 collision layer [editor] Disable collisions between server and client versions of the entity
10 Years Ago
Fixed missing collider on blue longsleeve tshirt
10 Years Ago
Fixed selected item info not updating
10 Years Ago
Fixed computer exploding when dragging stuff into a loot panel
10 Years Ago
Fixed gathered resource being awarded to the weapon instead of the player
10 Years Ago
Removed debug output
10 Years Ago
Fixed bug with how condition is saved/loaded, leading to wrong condition displayed on client
10 Years Ago
Added Gibbing (tier0 wall only right now)
10 Years Ago
Added longsleeve tshirt
10 Years Ago
Fixed UI voice icon getting stuck on screen
10 Years Ago
Can repair building blocks with hammer (costs resources)
10 Years Ago
Made the weapon code more linear network protocol++
10 Years Ago
Fixed array index error in AmbienceManager
10 Years Ago
Fixed some server NREs
10 Years Ago
Stripped out all the Realm bullshit (and there was a lot of it)
10 Years Ago
Looting a corpse will now show the dead player's name Made EntityRef more Realm friendly
10 Years Ago
Refactoring
10 Years Ago
Simplified player belt code Aded fail safe to viewmodel holstering
10 Years Ago
Cleaning/Refectoring Network protocol++
10 Years Ago
Tweaked how rich text is sanitised from chat Decoupled camera angles from viewmodel angles
10 Years Ago
Fixed chat not hiding when switched off in F2 menu
10 Years Ago
Fixed server compile error
10 Years Ago
Fixed icons staying on screen if starting to drag while already dragging (using alt mouse buttons)
10 Years Ago
Disabled chat debug spammer :0
10 Years Ago
Removed shadow/outline from chat to fix perf issues
10 Years Ago
Fixed inventory perf issue (especially apparent when firing a weapon)
10 Years Ago
Pressed a bunch of buttons on TestLevel until it stopped making Terrain errors
10 Years Ago
save protocol++ (condition system)
10 Years Ago
Holding Alt looks behind you
10 Years Ago
Dying/bleeding overlay
10 Years Ago
Added speaker settings to F2 (but Unity doesn't let you switch speaker modes at runtime yet, so they're hidden)
10 Years Ago
Added building privilege notices
10 Years Ago
Fixed jackets having empty skinned mesh renderers
10 Years Ago
Adding eac hashtool
10 Years Ago
Added loot panels Fixed not being able to loot player's clothes Network protocol++
10 Years Ago
Effects can be broadcasted to everyone on the server (for things like loud explosions)
10 Years Ago
Fixed infinite loop crash
10 Years Ago
Can only sprint forwards Can't melee attack when sprinting
10 Years Ago
Progress
10 Years Ago
Progress
10 Years Ago
merged changes from main
10 Years Ago
Added conditionRepairable to item defs
10 Years Ago
Added ResourceRef - to reference GameObjects in Resources but translate the reference to a name at runtime. Unity sux. Placeholder explosion effect for goosey and alex to play with
10 Years Ago
Add condition info on item icons Add 'on fire' icon to item icon (when on fire in a furnace or campfire)
10 Years Ago
Generated loot recepies with new items
10 Years Ago
Server compile fix
10 Years Ago
Added Voice chat UI
10 Years Ago
Added maxCondition to item def
10 Years Ago
Don't wipe out the whole stack when eating