7,315 Commits over 2,345 Days - 0.13cph!
Undoing staging branch shit that we no longer need (yay)
AI Fake UserId's are all under 10000000
Fixed AI showing up in cheat report
Fixed suicide showing cheat report button
Feedback fixes, warnings when it goes wrong
Fixed shopping cart link not working
Fixed debug build on staging app
Report/Feedback fix (fingers crossed)
Sqlite Tests
Sqlite Libraries
Use db for blueprints and deathlog storage
Fixed banned user check being slow with 20,000 banned users
Potentially fixed bandana crafting issues
Updated Facepunch.Steamworks
Image storage to database
Give out early access reward item
global.cleanup doesn't exist anymore
Added InventoryItem.PreventBreakingDown
Tweaked icon rendering
Made schema output to two files (so we don't have to manually delete stuff from the json file)
This week's skin approvals
Updated native dlls from Rust.Native (now on github, being built by jenkins)
Included pdb's for native dlls (!!)
Fixed friend list only showing one friend
Don't show "opening this will" stuff at the end of bags descriptions.
Don't show NPCs in the cheat report shit
Fixed inaccurate gather amount displayed when splitting
Hide voting counts in workshop view (Valve don't expose them anymore)
Updated Steamworks - servers rules queried directly instead of via Steam interop fake vtable bullshit
Allow debug.callbacks on server too
Added simple runds.sh to Linux server (just to get people started)
Switched Debug Steam Callbacks to command line switch
Latest Steamworks (Linux Callback)
Fixed server description showing as ???????
Map coordinates changed so letters are horizontal
Made map coords darker, so they stand out more
Merged from clothing branch
Removed helk's experiment code