19,215 Commits over 3,898 Days - 0.21cph!
env.time without args will return the time
Setting increased Profiler.maxNumberOfSamplesPerFrame
Replace missing materials in all prefabs (prevents crash in 5.1 editor)
Custom speedtree shader for for 5.1
status command can be used by clients
RedrawInputLine exception
ItemModCookable exception
BaseMelee.AttackEntityHit exception
RConListener start exception
Trying to escape shader compile hell
Asset bundle/Shader load order
New error report url
Icons
Use windows bundles on osx/linux test
Fixed stone barricade cost
Fixing cursor not working on startup
Show startup errors in bootstrap
Tweaked player LODs so they don't dissapear so soon with low lodbias
Delete old eac0.bin when generating hashes
This should fix the steam ui opening sometimes when pressing space
Don't transmit voice to disconnected players, even though it works and they could hear you from another server
Fixed asset bundle build target
Entity, collider, rigidbody diagnostics on dump command
In editor etc, show english until phrases generated
Fixed server not saving stats properly