userGarry Newmancancel

19,208 Commits over 3,898 Days - 0.21cph!

10 Years Ago
Hydration drops half the rate of calories (probably backwards but we don't have any drinks)
10 Years Ago
Fixed block.halfheight metal health Fixed door metal health
10 Years Ago
Fixed not being able to connect to server after a failed join attempt
10 Years Ago
Fixed bow breaking when no ammo Lessened the effects of hunger/thirst - to avoid shock on it being enabled
10 Years Ago
Server: Create a net_env if none exists (after loading a save)
10 Years Ago
Added hide boots/pants/poncho/vest Resized some oversized textures
10 Years Ago
Item cost balances
10 Years Ago
Fixed EAC error when disconnecting before auth
10 Years Ago
Fixed radiation overlay Re-enabled metabolism
10 Years Ago
Fixed EAC not loading
10 Years Ago
Fixed admins not really being set as admins
10 Years Ago
Updated bootstrap
10 Years Ago
Fixed NRE in FindClosestBone Changed how positions are networked Fixed NRE in PositionLerp Updated native dlls Fixed missing components on camera (bad merge?)
10 Years Ago
Network fixes
10 Years Ago
Allow developers to go third person too report protocol++
10 Years Ago
Increased arrow speed, made it shitter against buildings (!)
10 Years Ago
Fixed metal halfheight block being 4 meters offset
10 Years Ago
Location based damage is back Bone hit detection is more accurate Disabled NPC metabolism (because something wasn't working there) Added bone names to localization
10 Years Ago
Changing D3D9 fullscreen mode to "exclusive mode" by request
10 Years Ago
Fixed NRE in OnProjectileAttack
10 Years Ago
Fixed empty string network write NRE Fixed NRE in Deployer Fixed "dropped through" server errors
10 Years Ago
Shooting metal blocks now makes sparks Shooting stone blocks now make correct stone block being shot effects
10 Years Ago
foundation, floor, roof, walls, stairs - metal tier
10 Years Ago
Low wall grades
10 Years Ago
Metal walls
10 Years Ago
Try Catch around UnityAnalytics calls - because they're throwing errors for some people
10 Years Ago
wooden door key can be burnt in fire/furnace
10 Years Ago
Fixed protection properties not expanding when new damage types added Beefed up block vs melee protections
10 Years Ago
Added stats tables to BaseMelee preview http://goo.gl/WV1lBp
10 Years Ago
Boilerplate for recording bytes sent
10 Years Ago
Fixing server shutdown NRE
10 Years Ago
Handle CONNECTION_ATTEMPT_FAILED
10 Years Ago
meta files
10 Years Ago
Undoing footstep commits (they broke the compile)
10 Years Ago
Fixed human meat cooking
10 Years Ago
Tweaked builder to delete hashtool better
10 Years Ago
Exception fixes
10 Years Ago
Procedural Map fixes
10 Years Ago
Making sure builder is up to date
10 Years Ago
Updated native dlls
10 Years Ago
Removed Lidgren Removed Facepunch.dll (all inside instead) Switched networking to use Raknet
10 Years Ago
networking
10 Years Ago
Fixed warnings, compile errors, cleaned up
10 Years Ago
Kicking, disconnecting, addresses
10 Years Ago
Timestamping
10 Years Ago
Removing obsolete network send methods
10 Years Ago
Removed old network router
10 Years Ago
Merged from main
10 Years Ago
Merged with stable
10 Years Ago
Merged with trunk