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101 Commits over 549 Days - 0.01cph!

5 Days Ago
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6 Days Ago
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38 Days Ago
merge from boat_wall_trigger_improvements
38 Days Ago
merge from ramp_plank_parenting_fix
38 Days Ago
merge from kinematic_shoredrift_fix
38 Days Ago
merge from trigger_parent_nre_fix
41 Days Ago
merge from triggerparent_pooling_leak
2 Months Ago
merge from sorted_protobuf_gen
3 Months Ago
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3 Months Ago
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4 Months Ago
merge from burst_1_8_25/determinism - brings erosion determinism and some jobified heightmap/topology sampling determinism
4 Months Ago
merge from burst_1_8_25
4 Months Ago
merge from drone_storage_slot
4 Months Ago
merge from drone_storage_slot
4 Months Ago
merge from drone_storage_slot
4 Months Ago
merge from drone_storage_slot
4 Months Ago
merge from drone_storage_slot - should fix weird main branch commit issue from earlier merge
4 Months Ago
merge from drone_storage_slot
4 Months Ago
merge from drone_storage_slot
4 Months Ago
merge from drone_storage_slot - first pass for early testing
4 Months Ago
merge from physics_bounds_commands_fix
4 Months Ago
merge from physics_bounds_commands
5 Months Ago
merge from mil_tunnel_terrain_ignore_fix3
5 Months Ago
merge from generate_shorevector_optim
5 Months Ago
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5 Months Ago
merge from missing_native_resetstaticfields_fix
5 Months Ago
server compile fix for mil_tunnel_terrain_ignore_fix2
5 Months Ago
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6 Months Ago
merge from basesculpture_rpccleanup
6 Months Ago
batched projectiles handle cameraclip avoiding code for thrown projectiles
6 Months Ago
BaseRaidBenchmark - only create extra Client if one doesn't already exist, it's double ticking projectile effect processing and making it look worse than it is
6 Months Ago
merge from projectile_jobs
6 Months Ago
merge from dpv_bone_error
6 Months Ago
merge from ambiencezone_nre_fix
6 Months Ago
don't serialize shoreVectorTexture
6 Months Ago
merge from projectile_jobs
6 Months Ago
merge from projectile_jobs
6 Months Ago
merge from projectile_jobs
7 Months Ago
merge from ambiencewavesoundzone_null_fix
8 Months Ago
merge from vehicle_trigger_damage_fixes
8 Months Ago
merge from vehicle_trigger_damage_fixes
8 Months Ago
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8 Months Ago
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9 Months Ago
merge from broadphase_revert
9 Months Ago
merge from broadphase_abp
10 Months Ago
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10 Months Ago
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10 Months Ago
cherrypicking 115931 from erosion - topology sampling with radius moved to a burst job, brings GenerateShoreVector on craggy from ~73s to ~5s
10 Months Ago
fixed editor-only memory leak when assemblies/domain are reloaded and scriptable objects aren't destroyed (but the native memory falls out underneath)
10 Months Ago
merge from wheel_collider_optim