userGriglercancel
branchrust_reboot/main/physics_horsescancel

6 Commits over 0 Days - ∞cph!

3 Months Ago
hitching - easing in break force over short number of frames to let it break easier after initial hitching - set hitching flag on attached entity - horse modifies speed with prescense of hitch flag
3 Months Ago
hitching tweaks - project hitch joint - move ridable queue processing to fixed update
3 Months Ago
proper limits on hitch joint
3 Months Ago
merge from main
3 Months Ago
overly simplified basis for hitchable entities
3 Months Ago
replaced more expensive OverlapSphere->bool check only ridable horse was making with CheckSphere - removed Physics.OverlapSphere with bool return, we have CheckSphere for that