branchrust_reboot/main/physics_horsescancel
6 Commits over 0 Days - ∞cph!
hitching
- easing in break force over short number of frames to let it break easier after initial hitching
- set hitching flag on attached entity
- horse modifies speed with prescense of hitch flag
hitching tweaks
- project hitch joint
- move ridable queue processing to fixed update
proper limits on hitch joint
overly simplified basis for hitchable entities
replaced more expensive OverlapSphere->bool check only ridable horse was making with CheckSphere
- removed Physics.OverlapSphere with bool return, we have CheckSphere for that