branchrust_reboot/main/physics_horsescancel

7 Commits over 61 Days - 0.00cph!

1 Year Ago
merge from main
2 Years Ago
hitching - easing in break force over short number of frames to let it break easier after initial hitching - set hitching flag on attached entity - horse modifies speed with prescense of hitch flag
2 Years Ago
hitching tweaks - project hitch joint - move ridable queue processing to fixed update
2 Years Ago
proper limits on hitch joint
2 Years Ago
merge from main
2 Years Ago
overly simplified basis for hitchable entities
2 Years Ago
replaced more expensive OverlapSphere->bool check only ridable horse was making with CheckSphere - removed Physics.OverlapSphere with bool return, we have CheckSphere for that