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6,112 Commits over 3,806 Days - 0.07cph!

2 Months Ago
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2 Months Ago
bunch of bullshit
2 Months Ago
merge from main
2 Months Ago
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3 Months Ago
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3 Months Ago
GCO techtree reduced homing missile launcher research cost
3 Months Ago
merge from main
3 Months Ago
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3 Months Ago
gco module
3 Months Ago
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3 Months Ago
adjusted reload animation timings to eliminate a few dead frames before you can fire
3 Months Ago
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3 Months Ago
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4 Months Ago
merge from main
4 Months Ago
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4 Months Ago
armor scale convars are now replicated and reflected in the UI
4 Months Ago
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5 Months Ago
skin approval
5 Months Ago
reduced prisoner hood cost to 20 cloth, added crafting time
5 Months Ago
hood/handcuff availability
5 Months Ago
updated travelling vendor manifest
5 Months Ago
modify order colors
5 Months Ago
Thank you to everyone who has supported Rust over the past 10 years and 100,000 commits. Here's to 100,000 more!
5 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
skin approval + twitch drops
6 Months Ago
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6 Months Ago
fix 2
6 Months Ago
flame spread fix candidate
6 Months Ago
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7 Months Ago
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7 Months Ago
unhinged changes not going to main
7 Months Ago
muzzle brake and muzzle boost have a bit less negatives associated with their usage ( less damage reduction/damage falloff )
7 Months Ago
holosight missing file
7 Months Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
7 Months Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
7 Months Ago
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7 Months Ago
thinner holosight edges
7 Months Ago
reduced SAR aimcone and tightened up fire animation
7 Months Ago
reduced SAP aimcone