6,235 Commits over 3,957 Days - 0.07cph!
disable dynamic pricing on waterwell npc
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lowered tea sell order probability and increased refill rate to repopulate much slower
adjusted DPV health
adjusted waterwellshopkeeper inventory
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fixed food spawns at radtown
dpv crafting/techtree
adjusted hcr crafting costs, removed extra unused slot from python/hcr
updated radtown name, updated radtown loot
GCO techtree
reduced homing missile launcher research cost
adjusted reload animation timings to eliminate a few dead frames before you can fire
armor scale convars are now replicated and reflected in the UI
reduced prisoner hood cost to 20 cloth, added crafting time
hood/handcuff availability
updated travelling vendor manifest