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6,023 Commits over 3,622 Days - 0.07cph!

5 Years Ago
skin approval
5 Years Ago
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5 Years Ago
vine controller
5 Years Ago
combat knife and binoculars now show up on the left hip when holstered rocketlauncher viewmodel fixed skin approval
5 Years Ago
fixed crossbow ADS zooming in too much fixed binoculars not being able to toggle zoom levels
5 Years Ago
muzzlebrake 20% damage reduction instead of 15
5 Years Ago
fixed SAM shooting through walls
5 Years Ago
admire toggle for workshop
5 Years Ago
fixed MGL buckshot effect being weird
5 Years Ago
updated 40mm ammo icons to have the same rotation as other ammo
5 Years Ago
tightened up oil rig spawns improved MGL ironsights slightly nerfed MGL fire rate to 0.4 (was 0.334) CH47 departs landing zone when all passengers have dismounted
5 Years Ago
fov option clamped 70-90
5 Years Ago
40mm grenades stack to higher amounts in inventory
5 Years Ago
updated 40mm shell icons fixed crafted pagers not working until server restart
5 Years Ago
fixed MGL ironsight offset
5 Years Ago
phrases
5 Years Ago
heavy plate helmet obscures slightly less vision heavy plate armor has much higher explosive protection ch47 has higher explosive protection can buy 40mm buckshot at bandit town AI takes less damage while mounted large oil rig broadcast setup door ai setup on large oil rig fixed push buttons not working at large oil rig (except for one with fuse) LIghtEx NRE fix
5 Years Ago
higher visibility simple sight proper zoom level calculations 8x scope zoom reduced from actually being 24x to 16x 4x scope renamed 8x scope as per its actual zoom level holosight adds accuracy bonus and 2x zoom knife is actually metal now FOV clamped from 70-85 (was 60-90)
5 Years Ago
fixed pump shotgun attack effects
5 Years Ago
compile fix
5 Years Ago
fixed invisible/too blurry shell casings disabled casing collision (perf) muzzle flashes are far more snappy ( visuals + perf ) improved muzzle flash bias lights with 0 intensity now remove themselves from the active light pool (instead of when destroyed)
5 Years Ago
adjusted combat knife positioning m249 skinnable m49 skinnable
5 Years Ago
combat knife skinnable
5 Years Ago
various flamethrower work
5 Years Ago
combat knife is best flesh harvester
5 Years Ago
scientists have much higher explosive protection MGL holster/3p attachment offsets
5 Years Ago
shotgun effect cleanup
5 Years Ago
added combat knife can sprint and attack with chainsaw and combat knife protocol++
5 Years Ago
restricted rf frequencies
5 Years Ago
40mm smoke grenades compile fix
5 Years Ago
40mm buckshot curves
5 Years Ago
compiler error
5 Years Ago
reduced muzzle flash light range (perf) muzzle flash starts with random size manifest added 40mm buckshot
5 Years Ago
fixed rocket launcher and MGL not having third person effects
5 Years Ago
MGL reload timings
5 Years Ago
fixed 40mm grenade LODs
5 Years Ago
sam sites lose targets after not being visible sam sites now require electricity and can thus be toggled remotely with a detonator.. or whatever else you come up with protocol++
5 Years Ago
large oil rig setup protocol++ save++
5 Years Ago
mgl first pass
5 Years Ago
puzzlereset overhaul all oil rig puzzles reset at the same time now simplelight obeys puzzle reset
5 Years Ago
gl work
5 Years Ago
skin approval
5 Years Ago
pre skin approval
5 Years Ago
merge into main
5 Years Ago
merge from main
5 Years Ago
reload bugfix
5 Years Ago
pump shotgun has slightly less zoom
5 Years Ago
fixed FOV bug which zoomed weapons in too much if fov was not default (75)
5 Years Ago
code cleanup
5 Years Ago
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