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4,771 Commits over 4,321 Days - 0.05cph!

5 Days Ago
updated wording on some items
2 Months Ago
merge into main
3 Months Ago
merge in
6 Months Ago
use standard shadowmaps to prevent leaking
6 Months Ago
6 Months Ago
merge from main
6 Months Ago
fixed crates/barrels respawning in deepsea dwellings
6 Months Ago
server error fix
6 Months Ago
merge from main
6 Months Ago
ghostship crate spawn increase
6 Months Ago
updated signal computer
6 Months Ago
fixed signal computer scale genericspawnpoint now draws meshfilters at correct rotation/scale/position regardless of nested depth in prefab
6 Months Ago
kitbashed a better signal computer
6 Months Ago
merge from main
6 Months Ago
albedo colors
6 Months Ago
added turret protection to cannon coconuts stack to 20 naval labs mission yields double diving tank naval treasure msision yields armor plates
6 Months Ago
merge from main
6 Months Ago
fixed fuel barrel spawners only spawning 1 fuel at docks fixed rowboats not spawning modified boat protection added signal computer to ruins ( always at D, 25% chance at B+C)
6 Months Ago
boats protect much more against HV damage, subject to cannon damage type increased boat part building cost
6 Months Ago
ghostship loot pass
6 Months Ago
increased ammo drops at cannon loot, increased oil barrels at docks
6 Months Ago
fix
6 Months Ago
ifdefs
6 Months Ago
merge from main
6 Months Ago
merge from main
7 Months Ago
merge from main
7 Months Ago
merge from main
7 Months Ago
merge from main
7 Months Ago
merge from main
8 Months Ago
added elite crates to ghost ships, rebalanced cannon damage against player boats
8 Months Ago
mission rewards
8 Months Ago
added tool spawns to cannon crate, adjusted diggablelootspawn to have better stuff on deepsea islands, increased mission reward for treasure hunt mission
8 Months Ago
cannon balance, cannon bunker loot
8 Months Ago
greatly reduced NPC population in deepsea NPCDwellings wait for navmesh fixed navmesh bounds being wrong and cutting off half the island sometimes
9 Months Ago
default ttk values to 1.0
9 Months Ago
lowered research costs to be in line with new workbench values
9 Months Ago
ttk convars
10 Months Ago
Added basic blueprint fragment chance to military crate, large underwater crate, junkpile scientists, and roadside metal detecting
10 Months Ago
shield improvements
10 Months Ago
merge from main
10 Months Ago
fixed nightlight being too blue and dark
10 Months Ago
merge from main
10 Months Ago
remove most junk from elite crates
1 Year Ago
backup
1 Year Ago
fixed unlocking of jungle pack, updated store icons
1 Year Ago
skin setup
1 Year Ago
added recycler to ziggurat added jungle crate with blowpipe to ziggurat blowpipe dart balance
1 Year Ago
revolver skin description fix
1 Year Ago
fixed stables scrap refilling way too fast fixing missing rad exposure ceiling ( 50 )
1 Year Ago
reduced pumpkin calories slightly fixed natural beehive material