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5,201 Commits over 4,291 Days - 0.05cph!

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merge into main
30 Days Ago
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merge in
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4 Months Ago
use standard shadowmaps to prevent leaking
4 Months Ago
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5 Months Ago
merge from main
5 Months Ago
fixed crates/barrels respawning in deepsea dwellings
5 Months Ago
server error fix
5 Months Ago
merge from main
5 Months Ago
ghostship crate spawn increase
5 Months Ago
updated signal computer
5 Months Ago
fixed signal computer scale genericspawnpoint now draws meshfilters at correct rotation/scale/position regardless of nested depth in prefab
5 Months Ago
kitbashed a better signal computer
5 Months Ago
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merge from main
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albedo colors
5 Months Ago
added turret protection to cannon coconuts stack to 20 naval labs mission yields double diving tank naval treasure msision yields armor plates
5 Months Ago
merge from main
5 Months Ago
fixed fuel barrel spawners only spawning 1 fuel at docks fixed rowboats not spawning modified boat protection added signal computer to ruins ( always at D, 25% chance at B+C)
5 Months Ago
boats protect much more against HV damage, subject to cannon damage type increased boat part building cost
5 Months Ago
ghostship loot pass
5 Months Ago
increased ammo drops at cannon loot, increased oil barrels at docks
5 Months Ago
fix