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6,190 Commits over 4,291 Days - 0.06cph!

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merge into main
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merge in
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use standard shadowmaps to prevent leaking
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merge from main
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fixed crates/barrels respawning in deepsea dwellings
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server error fix
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merge from main
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ghostship crate spawn increase
4 Months Ago
updated signal computer
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fixed signal computer scale genericspawnpoint now draws meshfilters at correct rotation/scale/position regardless of nested depth in prefab
5 Months Ago
kitbashed a better signal computer
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merge from main
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albedo colors
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added turret protection to cannon coconuts stack to 20 naval labs mission yields double diving tank naval treasure msision yields armor plates
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merge from main
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fixed fuel barrel spawners only spawning 1 fuel at docks fixed rowboats not spawning modified boat protection added signal computer to ruins ( always at D, 25% chance at B+C)
5 Months Ago
boats protect much more against HV damage, subject to cannon damage type increased boat part building cost
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ghostship loot pass