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6,197 Commits over 3,834 Days - 0.07cph!

10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
skin approval + twitch drops
11 Months Ago
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11 Months Ago
fix 2
11 Months Ago
flame spread fix candidate
11 Months Ago
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11 Months Ago
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11 Months Ago
unhinged changes not going to main
11 Months Ago
muzzle brake and muzzle boost have a bit less negatives associated with their usage ( less damage reduction/damage falloff )
11 Months Ago
holosight missing file
11 Months Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
11 Months Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
11 Months Ago
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11 Months Ago
thinner holosight edges
11 Months Ago
reduced SAR aimcone and tightened up fire animation
11 Months Ago
reduced SAP aimcone
11 Months Ago
decreased LR300 damage falloff (more damage at longer range) increased LR300 bullet velocity decreased LR300 horizontal recoil
11 Months Ago
reduced refire delay for burst module from 3x refire to 2x refire rate
11 Months Ago
update double cover gibs
11 Months Ago
safezone recyclers yield 20% less resources than before and take 8 seconds per cycle radtown recyclers yield 20% more resources than before and take 5 seconds per cycle
11 Months Ago
backup
11 Months Ago
merge from 96514
11 Months Ago
updated wooden barricade covers to be double size
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
moving no longer applies aimcone penalty to the first shot but rather the movement penalty is now blended in over several shots (full auto while moving)
11 Months Ago
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11 Months Ago
fixed muted spread of incendiary rockets, updated visuals
11 Months Ago
reduced cost of incendiary rockets and slightly increased damage reduced gear cost in HMLMG removed tech trash from drone crafting cost
11 Months Ago
increased roadsign armor condition decreased metal plate craft cost from 25 to 18 hqm
11 Months Ago
hv ammo craft yield increased to match non hv ammo torpedo craft yield increased to 5 from 3 slightly increased torpedo surface accuracy submarine duo fires torpedos slightly faster than solo
11 Months Ago
reduce hv ammo gp cost
11 Months Ago
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12 Months Ago
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12 Months Ago
merge from main
12 Months Ago
messing around
12 Months Ago
merge from main
12 Months Ago
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12 Months Ago
pilot light on 3p flamer
12 Months Ago
slightly increased AI flamethrower range
12 Months Ago
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12 Months Ago
fixed flamer collision
12 Months Ago
compile fix
12 Months Ago
ai usage balance
12 Months Ago
npcs can now drop loot specific to their loadout added spas and m249 npcs back to heavy loadout in addition to minigun/flamer
12 Months Ago
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