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6,226 Commits over 3,895 Days - 0.07cph!

8 Months Ago
merge from main
8 Months Ago
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GCO techtree reduced homing missile launcher research cost
9 Months Ago
merge from main
9 Months Ago
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9 Months Ago
gco module
9 Months Ago
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9 Months Ago
adjusted reload animation timings to eliminate a few dead frames before you can fire
9 Months Ago
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10 Months Ago
merge from main
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armor scale convars are now replicated and reflected in the UI
10 Months Ago
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11 Months Ago
skin approval
11 Months Ago
reduced prisoner hood cost to 20 cloth, added crafting time
11 Months Ago
hood/handcuff availability
11 Months Ago
updated travelling vendor manifest
11 Months Ago
modify order colors
11 Months Ago
Thank you to everyone who has supported Rust over the past 10 years and 100,000 commits. Here's to 100,000 more!
11 Months Ago
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12 Months Ago
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1 Year Ago
skin approval + twitch drops
1 Year Ago
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1 Year Ago
fix 2
1 Year Ago
flame spread fix candidate
1 Year Ago
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unhinged changes not going to main
1 Year Ago
muzzle brake and muzzle boost have a bit less negatives associated with their usage ( less damage reduction/damage falloff )
1 Year Ago
holosight missing file
1 Year Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
1 Year Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
1 Year Ago
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1 Year Ago
thinner holosight edges
1 Year Ago
reduced SAR aimcone and tightened up fire animation
1 Year Ago
reduced SAP aimcone
1 Year Ago
decreased LR300 damage falloff (more damage at longer range) increased LR300 bullet velocity decreased LR300 horizontal recoil
1 Year Ago
reduced refire delay for burst module from 3x refire to 2x refire rate