6,112 Commits over 3,806 Days - 0.07cph!
pumpjacks removed (for now)
jackolantern blueprints removed from library
m249 actually uncraftable for real this time
very low chance for duplicates (of blueprints you already know) when revealing
devastating ak/bolt nerf - recoil penalty while moving
weapons can specify a movement penalty for recoil
m249 has insane recoil when moving (unusable)
external stone gate now more rare
m249 actually unresearchable and uncraftable
fixed survey charges working underwater
fixed survey charges sometimes not working
fixed potential survey charge issues
survey charge does not create underwater craters
cannot place pumpjacks or quarries under water anymore
fixed most napalm extinguishing right after spawn from helicopter rockets
autoturrets won't aggro on eachother if shot by errant rounds
patrol heli no longer has 1 hp
fixed survey charge damaging things through walls
fixed heli console commands
helicopter no longer targets sleeping players
explosive rounds check line of sight
fixed research table success calculation
reduced starting ammo of firearms
autoturret health increased
autoturret bullet protection increased slightly
fixed spear repeat delay
buffed arrow headshot multiplier
slightly reduced bullet damage
shelves have way higher health + proper physics material
bone knife & eoka no longer fill up the uncommon spawn table (now common)
mace, longsword, large cleaver now uncommon instead of rare
salvaged sword common
higher chance for usable weapons/tools in radtowns
drastically reduced ammo found with weapons in radtowns
door health/armor balance
sheet metal door cheaper
stone spear once again takes wooden spear instead of 300 wood to craft
broken items can be researched, albeit at huge risk for destruction
item condition inversely reduces research chance by 50% instead of 100%
actually fixed infinite 556 ammo
firearms found in radtowns/barrels spawn with zero or almost zero condition
groundwatch can specify layers (no more floating turrets)
weapons used as crafting ingredients unload all of their ammo before being used up
fixed AK recoil being almost non existant, back to old levels
campfire, furnace, small stash no longer deployable in water
autoturret no longer stops firing when you crouch super close to it
autoturret lines barrel up to target more accurately
added preventbuilding to autoturret, derp