6,112 Commits over 3,806 Days - 0.07cph!
most xmas stuff
presents work and are unwrappable
presents are upgradable
all present loot tables (small, mid, large)
stockings work, respawn some small items for you
gift boxes spawn in the world at set intervals
added pookie bear comfort
million other things
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heli crates are now lootable if the fire is extinguished in water
autoturrets can't be placed completely under water anymore
autoturrets won't shoot back at other autoturrets (hopefully)
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swimming cleanup, unified values for swimming/headunderwater
fixed being able to use healing items underwater
increased LOD cull range of barrels and cardboard box trash piles
fixed healthbars sometimes showing 0 without the object/player being dead
fixed fresh sleeping bags / beds bypassing radial sleeping bag penalty
stuck spears/arrows should always appear again when falling out of a destroyed ragdoll
fixed lock LOD's for real
removed blood, battery, note from spawn tables
radial reset of sleeping bags upon spawn (default 50m in all directions)
can no longer throw melee weapons/tools underwater
fixed stone world model graphical issues + physics
removed ability to place locks on some prefabs
fixed rockets going through building parts
eoka cost changes and ammo type changes
melee ranges slightly increased across the board
shotgun shell fires +2 projectiles
handmade shell projectile count doubled, damage halved
eoka spread increased ( less useless)
merge into main
reload happens automatically when switching ammo types
if pressing and holding reload key with only one ammo type, reload will happen (more responsive)
fixed quarry hiding items
merge into main
reload happens automatically when switching ammo types
if pressing and holding reload key with only one ammo type, reload will happen (more responsive)
fixed quarry hiding items
reload happens automatically when switching ammo types
if pressing and holding reload key with only one ammo type, reload will happen (more responsive)
hopper collision fixes (no more trapped items)
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shelves can be removed with melee
fixed LOD on key lock
!fixed door repair exploit
fixed rockets sometimes detonating against their creators during times of lag
torch extinguishes underwater
fireballs are extinguished by water
+1 lowgrade fuel per craft session
removed 5m buffer between tool cupboard placement
fixed missing wood world model