6,183 Commits over 4,260 Days - 0.06cph!
fixed rhib storage and clipping issues
rhib steering wheel turns
removed trout from food vendor, now sells tuna cans instead
netwrok++
yield % indicates scale of fruit as well as amount
fixed fruit not appearing on plants
fixed plant skin colliders being too small for plant info
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fixed boats decaying while in use
eliminated GC allocs from nametags
removed GC allocs from hostileNote
removed GC allocs from LookAtPlant
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added recycler just outside bandit town casino
!fixed disable broadcast on shopkeepers oops
fixed being able to turn recycler on/off if you are not the user
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fixed invisible supply signal smoke
removed debug.logs
pumpkins and corn and now stackable and no longer have condition
skin approval files
can throw smoke grenades farther
smoke grenades stack to 2
can no longer use smoke grenades under water
nre fix
smoke effect no longer gone forever outside network range
corn and pumpkin harvest time increased
health over time takes much longer to convert into health
!cctv password assignment
cargo ship movement test and entity
cargo ship temp sounds
cargo ship wakes
cargo ship pathing (OceanPatrolFar)
fixed network rotation issues with cargo ship
force highest LOD on cargo ship (testing)
cargo ship scientist spawn test
vertex lighting on wake
temp fix for cargo ship ambient lights at night
fixed player model speed being wrong when parented