6,183 Commits over 4,260 Days - 0.06cph!
ESP disabled for team members (must have line of sight to see green dot)
Added team member names overtop of map indicators
fixed compass strip being blurry on low detail settings
fixed streamer mode not working on team list
you are here marker always displays ontop of team markers
rhib fuel/engine functionality
rhib editor collision fixes
ocean pathfinding/coastline path generation wip
ocean paths are now optimized and smoothed
ocean paths now shrinkwrap to the island based on depth and distance from terrain
two ocean paths (near/far) are generated and cached at startup (TerrainMeta.path.Ocean*)
aiming at plants now shows a bunch of information about their state
fixed bug with plant age disappearing
display plant yield
fixed NPCVendingMachine sometimes becoming out of stock on server restart
compound bow functionality baseline
compound bow functionality
greatly reduced aimcone on compound bow
bigwheel win/lose audio
bet terminals only accessible by those sitting in the corresponding seat
functional countdown timer
inventory locked during spins
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bigwheel added to bandit town
fixed jackhammer holster position
fixed invisible chair pose
humanoid vendor functionality
bandit town sell orders
fixed big wheel spin speed
updated bandit town with vendors + public works
modified scale of bigwheel
updated bandit town vendor names
updated bandit town black market/weapon vendor
crude now buys 1 scrap for 6 instead of 10
extra pickles
merge into main
protocol++
green keycard buy price reduced to 15 scrap
added signs to bandit town shops
lowered scrap payment for keycards slightly
increased cost of lr300,spas, and m92
slashed durability of keycards - half as many uses