6,112 Commits over 3,806 Days - 0.07cph!
rare research cost lowered to 125 from 250
very rare research cost lowered to 500 from 750
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flashlights in first person now cast an area light as well as a spotlight to simulate bounce
slightly faster puzzle reset tick time
puzzle reset pauses timer when players are in it's radius
puzzle reset no longer uses physics to detect players
don't do step up while in mid air
enabled muzzle brake effect override
water jug spawns with less water
fixed scope jitter on HAB/cargoship
player movement now automatically bumps up over small curbs and steps
UI scope no longer scales with UI scale
viewmodels no longer lag behind when in vehicles
scope no longer freaks out and lags behind when on vehicles
muzzle flashes no longer simulate at low fps when in the distance
fixed water junkpiles despawning when players were nearby
fix for Agent must be on active navmesh spam
hunting bow icon position update
skin approval, hunting bow icon generation
camera position size zoom independent
fixed arrow visuals
HV arrows now cost metal fragments and have less drag
bone arrows move slightly faster and have a slightly larger radius
bone arrows crafting session produces 3 arrows instead of 2
hunting bow skinnable
map team readability fixes
fixed red room exit button on small oil rig
small and large oil rig door fixes
fixed 40mm smoke grenades colliding with player
increased lr300 condition to match ak
faster loot fix for inserting items into loot