6,112 Commits over 3,806 Days - 0.07cph!
ch47 altitude management and steering overhaul
properly update player rotation when mounted (fix for c4/rockets exploding on vehicles fired from)
player model mounted fixes
fixed left hand IK sometimes getting stuck
grass displacement on rowboats
garage door will not completely cull at range
vehicle_flipy vehicle_sensitivity convars
ch47 movement now framerate independent
boat physics optimization
improved rowboat pushing
protocol++
player corpses interact with water
quartered rowboat population
boats spawn near beaches and lakes
boats despawn if left outside for an hour (make a boathouse!)
protocol++
boats now require fuel
boat 'righting' slightly more reliable
boat engine can be turned on/off
moved boat audio code into separate file for alexR
phrases/manifest
no buoyancy speed boost when unpowered
use dismount position closest to seat for vehicles
maintain old view angles when dismounting
bullets now hit water
protocol++
missing skin icons from earlier this week
added PhysicsDriven virtual for physics based timestamps
added storage to rowboat
bugfix for wrong facing players
deleted 'boattest'
fixed boat engine ik
boat sounds have master mixer
skin approval
network optimizations
nre fixes
compile fix
rowboat caustics
slightly different boat wake
rowboat pushing improved
rowboat can be righted when in water
attempted to fix rockets etc detonating inside moving vehicles
fixed odd alt-look behavior in vehicles
rowboat has increased buoyancy with velocity
spazzy look dir fix attempt
a metric tonne of boat work
audio work
buoyancy work
boat sinking
mounted management
no more footsteps on mounted objects
no longer wet in mounted objects
driver seats restrict weapon usage
no footsteps in vehicles
no water level in vehicles
merge from vehicle_steering
merge from steering_animator
boat functionality and first pass polish
boat sounds