6,244 Commits over 3,957 Days - 0.07cph!
reduced lerp time of nametags
slightly larger nametags
slightly less offset nametags
jackhammer final implementation
jackhammer available in tool crates rarely and for sale at tool VM in compound
75 scrap to research watchtower
watch tower is researchable
watchtower cost increased
more NRE fixes
clear pending team if acceptance fails
hide accept team panel when accepted
watchtower deployable
teamui fix
buckle up - merge into main
fixed max range for teammates
promote to leader functionality
convar to disable teams (maxteamsize = 0)
proper invite text and notification
finalized UI art
team members show up on map
skin approval
fixed drink/eat not always working bug
removed 950 debug.log calls
profiling
added team invite/disband/accept/reject/create team functionality
must be standing next to a player to invite them ( +use on them )
teams save/load properly
added UI for team actions
new nametags for non team members have occlusion by solid objects
team creation convars tests
team ui
added 87 new threads on reddit RE the game being ruined
rhib uses updated passenger animation not holding invisible bench
fix for weird box behavior on rhib
compass no longer displays over inventory
compass button added (default c)
menu options for compass off/on/toggle/hold
merge from paddle_holdtype
compass displays ontop of scope/binocular/helmet overlays
fixed compound vending machines having two tool machines
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card readers keep door open until puzzle resets