28 Commits over 1,157 Days - 0.00cph!
Changed TerrainFootprint's default MaxTiltDegrees to 35 after finding a tiny rock gap that was not resolved by the footprint terrain modifications because the rock was at 26 degrees, 1 degree over the existing MaxTiltDegrees
merge from more_cliff_fixes
Slightly decreased size of fireplace.deployed's deploy volume to fix bug where you couldn't place the fireplace under an existing floor
merge from fix_cliff_gaps
Another sneaky compile fix that snuck past editor tests
bye bye compile errors :wave:
merge from viewmodel_scene_flex (Character Animation & Skin Viewer dev-only tool)
merge from HAB_armour_health_fix
Fixed placement of wooden barricade and barbed wooden barricade.
Raised notInSphere checks that were preventing placement. Tightened bounds setup so the tests still pass. Tested placement on terrain and construction in editor
merge from fix_cliff_gaps
merge from automated_test_entity_bounds_fixes
merge from automated_test_entity_bounds_fixes
merge from large_oilrig_misc_fixes
merge from ah_trajectory_mismatch_fix
Editor force on helicopter compile fix
merge from editor_force_on_helicopter - resolved merge conflict
merge from fishing_village_collider_fix_fix
merge from fishing_village_collider_fix_fix
merge from hackweek_car_radio
merge from hackweek_car_radio