userJake_Richcancel

4,667 Commits over 1,341 Days - 0.15cph!

3 Years Ago
Redo skin_radius command in a way that won't cause merge conflicts
3 Years Ago
Fix merge
3 Years Ago
merge from main -> skinradius_cmd
3 Years Ago
Removed old button to unclaim public beds
3 Years Ago
More cleanup and refactoring
3 Years Ago
merge from main -> global_networked_bases
3 Years Ago
Apply #if CLIENT to SleepingBagButton fix compile errors in #SERVER
3 Years Ago
merge from main -> sleeping_bag_delete_tooltip
3 Years Ago
Move conversion code from RendererLOD into normal code so we can dynamically convert all building block prefabs at runtime Move refactoring / cleanup
3 Years Ago
Rename teammates -> team
3 Years Ago
Fix bag quota counting too many bags Added toast when you assign a bag to another player
3 Years Ago
Change "bag gifting" option to from "friends" -> "teammates"
3 Years Ago
Apply to twig foundation
3 Years Ago
Added InstancedMeshFilter component (needs better name) & an editor tool to grab all meshes, materials & lods from RendererLOD(s) and store in the new PrefabAttribute
3 Years Ago
Start cleaning up code and move to properly named branch
3 Years Ago
Show tooltip if a player doesn't hold down the button to delete a bag
3 Years Ago
Include biome of building block when color is applied
3 Years Ago
Analytics for color of shipping container when built with last used color or when recolored with spray can
3 Years Ago
Analytics when a player unclaims their bag / bed
3 Years Ago
Block switching hotbar item while context menu is open
3 Years Ago
Fixed setting context menu binds occasionally resetting normal binds
3 Years Ago
Add default binds for +prevskin and +nextskin
3 Years Ago
Fix wiretool showing sleeping bag quota
3 Years Ago
merge from main -> respawn_changes
3 Years Ago
Fix merge
3 Years Ago
merge from main -> skinradius_cmd
3 Years Ago
Don't upload stats in the editor, however keep rest of serialization code
3 Years Ago
Fix pooling in PlayerAggregate
3 Years Ago
Log items in hotbar, worn clothing & active item
3 Years Ago
Fixed sleeping bags not actually being assigned to other players
3 Years Ago
Ensure sleeping bag quota is counted across server restart as well as when placed down
3 Years Ago
Disable DeleteButton in prefab & remove SetActive(false) from OnEnable()
3 Years Ago
Fix NRE when opening map with sleeping bag on it
3 Years Ago
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3 Years Ago
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3 Years Ago
Split CustomNetworkHandler.cs into two files: one for client & one for server
3 Years Ago
Compile fixes with new network ids and from merge
3 Years Ago
merge from main -> global_networking
3 Years Ago
Cherrypick then fix the key to switch skins being updated in context menu
3 Years Ago
Fix options menu closing when pressing ESC to clear a bind
3 Years Ago
Fix clearing bind with "ESC" clearing default realm (like +use) instead of context menu (+nextskin)
3 Years Ago
Fix cherrypick Add ConButton for nextskin & prevskin Update options menu to new button name
3 Years Ago
Cherrypick 82429 for options menu
3 Years Ago
Simplier attempt to allow binding of skin_next & skin_prev without a whole new system
3 Years Ago
merge from main -> keybind_system
3 Years Ago
Fixed skull trophies showing "unknown" instead of nothing when no skull is present
3 Years Ago
repair_inventory will repair attachments
3 Years Ago
Context menu will reflect bound keys Refactor replacing "Alpha" part of keycodes into one function
3 Years Ago
Minor refactor Option menu support changing keybinds as well as normal binds Add "next skin" & "prev skin" to options menu
3 Years Ago
Add keybind system to handle systems like context menu Command `keybind <key> <action>` to set keybinds Keybinds can define a realm to avoid overwriting keys used in normal gameplay Save the keybinds in `keys.cfg` file Apply keybinds to Q & E in upgrade menu