userJake_Richcancel

2,271 Commits over 701 Days - 0.13cph!

3 Days Ago
Fix having to run 3m away from stash and return to reveal the stash
3 Days Ago
Add debris spawn points to floor prefabs (triangle, square, floor frames)
3 Days Ago
Support spawning multiple debris objects for floors (one on each side)
4 Days Ago
Fix compile error from namespace
4 Days Ago
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4 Days Ago
Update System.Runtime.CompilerServices.Unsafe from 4.5.0 - 6.0.0
4 Days Ago
Fix all heavy scientists sharing the same loadout name when rolling loot
4 Days Ago
Update reduce_server_tags/compact
4 Days Ago
Merge from main -> reduce_server_tags
5 Days Ago
Fix headbags not dropping when trophy is destroyed or picked up Fix headbags not returned to player when "clear head" is clicked
5 Days Ago
Fix photos & headbags not working when inside a backpack
5 Days Ago
Fix industrial moving items into empty slots instead of moving items into existing partial stacks
6 Days Ago
Increase refresh interval from 5m -> 45m Add `ping_refresh_interval` to modify how often ping refreshes Set to 0 to never run ping estimation Return ping results after each iteration rather than waiting for all 5 iterations to finish before returning any results
6 Days Ago
Update ping manifest Add `ping_parallel` to switch between pinging sequentially and pinging all endpoints at once (default false) Add `ping_samples` to control how many times to ping each endpoint (default 5)
7 Days Ago
Remove client UI button for ping estimation
14 Days Ago
Fix NRE caused by null tags when using cached browser & ping estimation Add `string[] Tags` to standardize tags from cached browser
14 Days Ago
Fix disk quota code not being called Try catch disk quota code incase file IO errors
18 Days Ago
Fix NRE in Performance Logging Try catch & log error rather than throwing exception Prevent NRE in EventRecord.AddObject() incase null objects are ever passed in
21 Days Ago
merge from main -> full_server_demos
21 Days Ago
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21 Days Ago
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21 Days Ago
Codegen
23 Days Ago
Add `ui_pool_max_list_size` convar to fix UI instantiation lag until unity 2022 Set default max list size to 1,000 Don't pool any lists > 1k
24 Days Ago
Merge from main -> 2022_3_20f1
24 Days Ago
Fix right clicking attachments going onto held gun instead of into open backpack
25 Days Ago
Fix clothing being equipped when hover looting into backpack & backpack is full
25 Days Ago
Fix hover loot not working from backpack -> vending machine
25 Days Ago
Fix backpack UI staying active on screen after backpack is closed
26 Days Ago
Convert the normal tags to short tags within the server browser UI (this allows steam server queries to work with short tags) Don't decompress tags in serverinfo as we are operating on the short tags instead
26 Days Ago
Log error if unique ^ prefix is found in tags before commpressing
26 Days Ago
Shorten large gamemode tags (monthly, vanilla, etc) down to a two characters (^a^b^c) Expand tags back to full values when creating ServerInfo struct
26 Days Ago
Move hash & status from server tags -> rules
28 Days Ago
merge from full_server_demos -> aux2
28 Days Ago
merge simple_upload -> full_server_demos
28 Days Ago
Change blocksize convar from bytes -> MB
28 Days Ago
merge harmony2_3 -> aux2
28 Days Ago
Fix wrong conditional compilation symbol in EnsureHarmonyLoaded()
28 Days Ago
Simplify the upload logic to upload each demo chunk slowly rather than try to squeeze each one within 5m Set default max concurrent uploads to 20 streams Add convar to print upload progress `print_upload_progress` Add convar to configure upload timeout `upload_timeout` (default 100s)
31 Days Ago
merge from main -> ping_estimation
31 Days Ago
Merge from full_server_demos -> aux2 Network++
31 Days Ago
merge main -> full_server_demos network++
31 Days Ago
merge packet_ordering_2 -> full_server_demos
31 Days Ago
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31 Days Ago
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31 Days Ago
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31 Days Ago
31 Days Ago
Merge from main -> rpc refactor_2
31 Days Ago
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31 Days Ago
Merge from main -> rpc refactor_2
31 Days Ago
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