userJake_Richcancel

627 Commits over 214 Days - 0.12cph!

Today
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Yesterday
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2 Days Ago
Merge from main -> cached_server_browser
5 Days Ago
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5 Days Ago
Add "Server_Event_Tips" convar to disable clientside notifications when server events happen
5 Days Ago
Add profiling & use HashSet rather than List when building vending machine clusters
5 Days Ago
Fix ability to split stacks / move items when a container is locked
5 Days Ago
Add "spawngrid <prefab> <width> <height> <spacing>" command
6 Days Ago
Increase netting trigger size so it works on stone wall frames as well
6 Days Ago
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6 Days Ago
Add "creative.nocost" convar to place deployables and building blocks for free
6 Days Ago
Fix sam sites acting like splitters rather than passing through all power to "passthrough slot"
6 Days Ago
Applied 5 new colors to hoses too (orange, pink, purple, aqua, white)
6 Days Ago
Switch F1 menu to pixel scaling when it goes below 1080p
6 Days Ago
Adjusted deployment & colliders of all IO entities to prevent clipping into floors
7 Days Ago
Scene2Prefab on quarry monuments
7 Days Ago
Quarry & pumpjack now 2 minute / diesel Scene2Prefab
7 Days Ago
Hopefully fix harmony hotloading once and for all
8 Days Ago
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8 Days Ago
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9 Days Ago
Hide codelock on vehicle lift loot panel when in streamer mode
9 Days Ago
Added optional argument "unlockall <userid>" to specify target player
10 Days Ago
Attempt to fix harmony failing to resolve DLLs on disk
10 Days Ago
Set normal quarry rates 40min / diesel 50HQM OR 5k stone & 1k metal ore OR 1k sulfur ore / diesel Pumpjack 15min / diesel 60 crude & 170 lfg / diesel
10 Days Ago
Mining quarry will give items over time rather than dump them all at once
10 Days Ago
Disable harmony in the editor
10 Days Ago
Implement roof weakpoint fix with Transforms rather than Vector3
10 Days Ago
Shopfront compile fix
10 Days Ago
Wrong branch :(
10 Days Ago
Deployables no longer take components to repair
10 Days Ago
Only show "you died first (reason)" when requesting your own combatlog
10 Days Ago
Fix locker items going into first free slot
10 Days Ago
Fix multiple items going into first available slot when all slots are full
10 Days Ago
Patrol heli & Ch47 won't patrol randomly to safe zone monuments
10 Days Ago
Fixed patrol heli getting stuck in fishing village on certain seeds
10 Days Ago
Fixed shopfront exploit & it being a little broke
11 Days Ago
Show "you died first" instead of projectile_invalid
11 Days Ago
Merge from main -> turret_optimize
11 Days Ago
Refactor & compile fix after code review
11 Days Ago
Merge from main -> canvas_disabler_2
11 Days Ago
Merge from main -> qol_nov_22
12 Days Ago
Added canvas scaling to a bunch of other dialogs - modified codelock scene* - electrical branch prompt - counter - RF reciever - RC camera - rust+ notification - draw pumpkins - spraycan skins - timer prompt - drone marketplace
12 Days Ago
Fixed more UI too small on 4k screens - codelock - assign sleeping bag - rename sleeping bag
12 Days Ago
Fix bouncing off wall frames when climbing up & down netting by adding "block player movement" collider
12 Days Ago
Fixed getting stuck on the top of netting placed in wall frames
12 Days Ago
Developer menu (f1 menu) scales with resolution so it's readable at 4k
12 Days Ago
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12 Days Ago
Merge from main -> steam_auth_tracking
13 Days Ago
Merge in roof fixes
13 Days Ago
Rearrange checks & add a few comments