userJake_Richcancel

4,960 Commits over 1,431 Days - 0.14cph!

Today
Fix submesh bypass per prefab being inverted
Today
Enable submesh batching on shipping container
Today
Only enable submesh batching on certain assets instead of every single one
Today
Add `paste_auth` option to copy paste (default true) so admins are authed on every turret & door when pasting
Today
Fix color being inconsistantly set inside editor because it was hitting client & server entities with the physics queries
Today
When using `skin_radius` with the shipping container skin use the last color that the player used with the spraycan instead of randomly skinning the shipping container
Today
Delete unused Combine() overload from MeshRendererData
Today
Fix RendererLOD not working with colored RendererBatch because it was looking for the batching component attached to the renderer instead of on the parent - until we fix the LOD2 container wall having mismatched material order compared to the other lods
Today
Add support to RendererBatch for submeshes - RendererBatch will send each submesh to the batching system separately with it's own material and track them both - update batching system to use submeshes when merging meshes
Yesterday
Fix all the compile errors
3 Days Ago
Fixes for assigning guests
3 Days Ago
Add PickAFriend dialog to the apartment rent terminal
3 Days Ago
Network list of owners and guests to apartment room owners Add support to authorize guests on your room
3 Days Ago
Add minimum rent to apartment prefabs
3 Days Ago
Fix "Rent Due" not showing
3 Days Ago
Fix "Rent Due" vital not being assigned the correct type
3 Days Ago
Fix penthouse apartment hull being hidden when not rented
3 Days Ago
Update manifest
3 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
3 Days Ago
merge from main -> apartment_complex_monument
3 Days Ago
Fix server compile error from fix_dynamic_occlusion_pausing
3 Days Ago
Make all furniture inside apartments immortal and remove all the groundwatch so it can't break due to "ground missing"
3 Days Ago
merge from fix_dynamic_occlusion_pausing -> main
3 Days Ago
Evict players once they have rent due for >24hrs - once you catch up on rent the timer resets
4 Days Ago
Don't run upkeep for non-rented apartments
4 Days Ago
merge from fix_c4_deployable_damage -> main
4 Days Ago
Fix C4 & satchels doing 2x damage to the deployable it's attached to - was doing splash damage + direct damage to the entity it's parented to if it was a deployable (stuff like workbenches, not building blocks, doors or anything you would be raiding) - fixed by skipping splash damage on the entity it's attached to so it only does direct damage
4 Days Ago
merge from dump_prefabpreprocess -> main
4 Days Ago
Add `dumppreprocess` to specifically dump the list of prefabs inside prefabpreprocess & their component counts - will also be included when running full `dump` command
4 Days Ago
merge from fix_dump_dontdestroyonload -> main
4 Days Ago
Refactor dumping objects per scene into separate folders because it was copy pasted between `dump` and `dumprootobjects`
4 Days Ago
Fix DontDestroyOnLoad scene including all the objects in other scenes instead of all the objects not in other scenes
4 Days Ago
4 Days Ago
Send daily rent to client in apartment room entity Link apartment upkeep terminal -> apartment room on client
4 Days Ago
Switch loot panel for apartment upkeep terminal to new one
4 Days Ago
Add support for the TC loot panel to show the upkeep for the apartment rooms - use the apartment room to get the daily scrap rent
4 Days Ago
update apartment_complex_monument/prototype
4 Days Ago
Update manifest
4 Days Ago
Codegen
4 Days Ago
merge from main -> apartment_complex_monument
4 Days Ago
Reapply the increased building blocked + added safezone from the merge
4 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
4 Days Ago
Take scrap from the apartment every 30m for rent payment
4 Days Ago
Remove TC prefab from medium apartment
5 Days Ago
Teleport players back into their rooms (if possible) instead of killing them after being disconnected for >20m in the apartment safezone - will still show warning when logging out but worth giving them a chance since players will spend more time inside apartment safezone - assign the apartment complex to the safezone during startup
5 Days Ago
Add teleport anchors to the apartment rooms
5 Days Ago
Fix upkeep calculations not being correct & persist reference to terminal across restarts
5 Days Ago
Remove 'if !CLIENT' region that caused the snapshot command to not work in the editor
5 Days Ago
Add collider for upkeep terminal
5 Days Ago
Update manifest