3,767 Commits over 1,007 Days - 0.16cph!
merge from crafting_update -> aux2
merge from cookingv2 -> crafting_update
Fix modifiers being set to zero instead of fully removed
- fixes yield bonus going to zero once digestion effect expired
merge from client_copy_paste -> main
(update manifest)
merge from client_copy_paste -> main
Fix compile errors due to CLIENT and SERVER
Add commands to copy pastes off server since it now is based on storing on client
- `download_paste {name}` used to download from web, now it downloads from game server
- `list_pastes` to list pastes on client
- `list_pastes_sv` to list pastes on server
Fix error if trying to save a paste to client before the directory was created
merge from qol_save_sign_color -> main
Fix signs not saving the last selected color when entering & exiting sign paint mode
- it already saved brush size & everything else, only color was missed
merge from main -> client_copy_paste
merge from fix_f1_convar_value_missing -> main
Fix F1 menu not showing current value if the convar also has a description
merge from item_ownership -> crafting_update
Update ownership phrase of corpses
Update metal detector phrase
merge from main -> item_ownership
merge from fix_runtime_profiling_container_url -> main
Fix runtime profiler not running when using the new upload container convars
- required the SAS token convar to be set even if it was using the container upload method
Add convar to control if item ownership is shown on client
- `show_item_ownership`
Add support for streamer mode
- show `STREAMER MODE` instead of the username for all item ownership on client
merge from fix_train_barricade_collision -> main
Set trains to hit construction layer again so they can hit barricades
Disable stackable item support on rockets
- the convar was already disabled but lets not forget this
merge from crafting_update -> aux2
merge from item_ownership -> crafting_update
Changed `Purchased From Vendor by {0}` -> `Purchased by {0}`
merge from item_ownership -> crafting_update
Actually change ownership to the newer protobuf ID since it's the newer one
Fix conflicting protobuf entity field ids
Fix ItemModSwap after merge
merge from crafting_update -> item_ownership
merge from main -> item_ownership
Add item ownership to items horses poop
- uses breed's name as the username
- doesn't actually do anything because poop is stackable, planning for future if they poop different unstackable items
Transfer item ownership when explosives are picked up
- this doesn't apply yet because C4 & satchels are stackable but laying the code down ahead of time
Add ownership to ItemModRecycler (no prefabs use this but better to be safe)
Set item ownership to keycards that are picked up
Add item ownership when animal head is beheaded with a skinning knife
Set item ownership for resources that use RandomItemDispenser instead of ResourceDispenser
Add item ownership when collectible is picked off the ground
Add item ownership for items produced when car is shredded
Add item ownership to plants harvested
Fix item ownership not applying to finishing bonus
Set item ownership of photographs taken by the camera