userJake_Richcancel
branchrust_reboot/main/backpackscancel

111 Commits over 123 Days - 0.04cph!

2 Years Ago
Show `Hold [USE] to pickup` instead of "hold to open radial menu" when looking at backpack on the ground
2 Years Ago
Speed up open & close inventory animation
2 Years Ago
Ensure backpack panel is disabled when it is transparent
2 Years Ago
Fade out player name, underwear pick icon & protection values instead of instant disappearing
2 Years Ago
Switch from Lerping to animation curves when opening UI
2 Years Ago
Fix diving tanks replacing backpack when picked up (ideal slots tedious) Add bool to `ItemModWearable` to allow any wearable to be equipped by default when picked up Removed custom logic to equip backpacks on right click & instead use the same logic other wearables use
2 Years Ago
Prevent diving tank, parachute & future non-backpack items from being dropped when you are wounded / die
2 Years Ago
Merge from backpacks/backpack_ui_2 -> backpacks
2 Years Ago
Made "parachute" solid ground checks & underwater checks only apply to parachutes
2 Years Ago
Fix diving tank not right clicking to equip when wearing chest armor (will correctly unequip armor & equip diving tank)
2 Years Ago
Reduce weight scaling of backpacks dropped in the world to prevent rowboats capsizing instantly Max weight 1kg per slot and only apply 50% of the weight of each item inside
2 Years Ago
Diving tank now goes in backpack slot Diving tank still conflicts with chest armor slot
2 Years Ago
When backpack is dropped on ground add weight of items inside it to backpack This prevents transfering backpacks with vehicles instead of dropping all items onto vehicle individually
2 Years Ago
Only network contents of backpack to the player wearing it
2 Years Ago
Actually make large backpack uncraftable
2 Years Ago
Small backpack 12 slots Small backpack cost 5 sewing kits & 50 cloth Large backpack 30 slots & uncraftable Remove achievement gameobject from backpack itemdefinition (I guess backpack item was originally cloned from sunglasses)
2 Years Ago
Fixed weapons inside backpack not showing on your back
2 Years Ago
Merge from main -> backpacks
2 Years Ago
Unity only serializing backpack prefab when you close unity
2 Years Ago
Move large backpack to different folder Make the small backpack green as a placeholder model for the large backpack (so it looks different)
2 Years Ago
Fix backpack inventory not expanding to larger amount of slots when backpack item is changed (seemingly a bug with all player containers)
2 Years Ago
Removed "WIP" text from backpack because it looks stupid & too small Just assume the green backpack is a placeholder model Un-delete the small backpack item (whoops)
2 Years Ago
Added large backpack item Placeholder amount of slots (helk will assign intended values) Add "WIP" text to backpack icons Clamp backpack item icons to 256x256
2 Years Ago
Fix wrapping gift inside of backpack deleting the item
2 Years Ago
Fix no sound when opening backpack on the ground Placeholder zipper sound (from lockers)
2 Years Ago
Merge from main -> backpacks
2 Years Ago
Fix attachments not making sound when added to a weapon inside a backpack
2 Years Ago
Fix backpacks not hiding the tank part of hazmat suits
2 Years Ago
Fix wrapped items being deleted when opened inside backpack
2 Years Ago
Fix item right clicking into backpack after closing the backpack inventory
2 Years Ago
Backpacks will despawn based on the most valuable item inside them
2 Years Ago
Merge from main -> backpacks
2 Years Ago
Fix compile error when neither SERVER or CLIENT is defined
2 Years Ago
Fix compile errors in WorldItem.Server (from merge?) and BackpackInventoryPanel (from me)
2 Years Ago
Fix ItemIcon.cs compile error after refactor of input keys on item move to an enum
2 Years Ago
Re-run codegen after merge
2 Years Ago
Merge from main -> backpacks
2 Years Ago
Merge from main -> backpacks
2 Years Ago
Keep backpack panel open when selecting items inside the backpack
2 Years Ago
merge from main -> backpacks
2 Years Ago
#CLIENT and #SERVER compile fixes
2 Years Ago
Refactor "altMove" and "backpackOpen" into a enum "ItemMoveModifiers", add in ctrl + shift modifiers as well (unused)
2 Years Ago
Prevent backpack being dropped because the locker can't accept a backpack with items, instead keep it in the player's inventory
2 Years Ago
Add skinned backpack mesh
2 Years Ago
Fix cell size of backpack inventory
2 Years Ago
Try commiting GameUI.Inventory again
2 Years Ago
Add GameUI.Inventory.Backpack to GameUI.Inventory
2 Years Ago
Add BackpackInventoryPanel Set backpack panel to resizable
2 Years Ago
Set occupationOver of backpack to back
2 Years Ago
Cherrypick "prevent parenting"