branchrust_reboot/main/primitivecancel
40 Commits over 31 Days - 0.05cph!
merge from primitive/fix_loot_table_nre -> primitive
Remove debug spam of server tags in F1 menu
merge from main -> primitive
Cherrypick CS
112520 (fix_catfish_primitive_items)
Cherrypick
112514 "fix_metal_detector_no_loot"
merge from primitive/era_loot_tables -> primitive
merge from primitive/fix_gamemode_sleeping_bags -> primitive
merge from primitive/fix_primitive_tag -> primitive
merge from primitive/fix_primitive_tag -> primitive
merge from primitive_gm -> primitive
merge from primitive_gm -> primitive
Use `==` instead of `?` for completeness sake (should handle missing prefab reference either way)
Fix an NRE inside GameObjectRef itself (when GameObjectRef lost it's reference to the gameobject but you call GetEntity() on it)
merge from primitive_gm -> primitive
merge from primitive_gm -> primitive
merge from primitive_gm -> primitive
Fix compile error from BaseRagdoll
Yet another try catch that needs to throw it's exception instead of logging during GenerateManifest
Ensure errors are thrown inside DoPrepare() instead of being skipped over
- only applies when `-throw_manifest_error` is set
Ensure AssetDatabase.SaveAssets() is called after manifest is generated
- seemed to work fine on build server without this but didn't save manifest locally until manually using Ctrl + S
merge from primitive_gm -> primitive
Add menu item for "Update Game Manifest (optimized)" to allow you to use the faster generate manifest optimization in the editor (instead of only on the build server)
merge from primitive_gm -> primitive
merge from primitive_gm -> primitive
merge from optimize_prepare_prefabs -> primitive
merge from primitive_gm -> primitive
merge from primitive_gm -> primitive
merge from main -> primitive
merge from main -> primitive
merge from primitive_gm -> primitive
Fix compile error from System namespace applying to Random class
merge from primitive_gm -> primitive
merge from primitive_gm -> primitive
merge from primitive_gm -> primitive
merge from primitive_gm -> primitive
merge from primitive_gm -> primitive
merge from primitive_gm -> primitive
merge from primitive_gm -> primitive