userJake_Richcancel
branchrust_reboot/main/primitivecancel

40 Commits over 31 Days - 0.05cph!

3 Months Ago
merge from primitive/fix_loot_table_nre -> primitive
3 Months Ago
Remove debug spam of server tags in F1 menu
3 Months Ago
merge from main -> primitive
3 Months Ago
Cherrypick CS 112520 (fix_catfish_primitive_items)
3 Months Ago
Cherrypick 112514 "fix_metal_detector_no_loot"
3 Months Ago
merge from primitive/era_loot_tables -> primitive
3 Months Ago
merge from primitive/fix_gamemode_sleeping_bags -> primitive
3 Months Ago
merge from primitive/fix_primitive_tag -> primitive
3 Months Ago
merge from primitive/fix_primitive_tag -> primitive
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
Update manifest
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
Use `==` instead of `?` for completeness sake (should handle missing prefab reference either way)
3 Months Ago
Fix an NRE inside GameObjectRef itself (when GameObjectRef lost it's reference to the gameobject but you call GetEntity() on it)
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
Fix compile error from BaseRagdoll
3 Months Ago
Yet another try catch that needs to throw it's exception instead of logging during GenerateManifest
3 Months Ago
Ensure errors are thrown inside DoPrepare() instead of being skipped over - only applies when `-throw_manifest_error` is set
3 Months Ago
Ensure AssetDatabase.SaveAssets() is called after manifest is generated - seemed to work fine on build server without this but didn't save manifest locally until manually using Ctrl + S
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
Add menu item for "Update Game Manifest (optimized)" to allow you to use the faster generate manifest optimization in the editor (instead of only on the build server)
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
Fix compile errors
3 Months Ago
merge from optimize_prepare_prefabs -> primitive
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
merge from main -> primitive
3 Months Ago
merge from main -> primitive
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
Fix compile error from System namespace applying to Random class
3 Months Ago
merge from primitive_gm -> primitive
3 Months Ago
merge from primitive_gm -> primitive
4 Months Ago
merge from primitive_gm -> primitive
4 Months Ago
merge from primitive_gm -> primitive
4 Months Ago
merge from primitive_gm -> primitive
4 Months Ago
merge from primitive_gm -> primitive
4 Months Ago
merge from primitive_gm -> primitive